Posted by dgrin91 3 hours ago
Somehow I doubt merging once-competing-now-heavily-downsized studios will be a recipe for success (see also the merging of Bethesda and Obsidian Software). Not that managing an army of game developers among one of the world's largest armies of developers is an easy task... but it does seem like the key is smaller teams with more creative liberty (hopefully working without the burden of an existing IP with such lofty expectations)
The Fallout TV show probably had to be the final straw for how much independence Bethesda gets to have. Boy, to have been a fly on the wall in that conference room.
"The TV show is doing gangbusters and you're telling me you don't have any F*CKING RELEASES IN THE CAN?!?! Stick Starfield, Todd, you're done with your 'art'."
Are we gonna ignore Bethesda reselling Skyrim in different coats for 15 years?
No, not TES VI. Starfield.
In all seriousness, I've not played Starfield, and I'm sure it's at the very least a serviceable game (at least by my Bethesda fan standards), but regardless, it wasn't the right game to make at that point in time, no matter what Todd thinks.
Prior to the release gap between TES V and TES VI, the longest gap there had been between new mainline games in that franchise was six years. They're now fifteen years deep.