I've had patchy success with adding boarding passes to the wallet too. Support seems half baked.
EDIT - I think this is the case. When I open and close my Scan and Pay QR code it is changing each time whereas my Reward only card (in Apple Wallet) is static. Must be due to security.
I had the black background issue at concerts for years but I haven't had that problem in the last 2 years.
/s
If you lift comment threads that have participation from the karma cutoff you chose you still get some discoverability.
I was going to publish it but .. it took like three hours and that was nine months ago.
I know the complaint has been banded for decades now, but the platform has gotten really insufferable after COVID.
Gotta get your kicks somewhere ¯\_(ツ)_/¯
Why ticketing vendors force customers to struggle with so many inconsistent and unreliable ticketing apps.
Hopefully one of the main blockers, that Wallet integration required xcode experience, will be removed with this app.
Hopefully we will get more comprehensive wallet support for event passes.
Since this doesn’t solve “one solution for iPhone and Android,” I expect adoption to remain similar to before.
Southwest boarding passes for example, they used to give me a PNG. Now it's the wallet thing that displays... a PNG. Oh look at that, my wife's iPhone is too old to use it, that's Apple's way of saying she should go buy another.
This would enable them to finally have Wallet show ONLY that rectangle at a suddenly blinding brightness level (on HDR displays) for the scanner, rather than cranking up the entire screen.
Someone else mentioned TOTP codes that are hard to copy
My personal gripe is that NFC readers can't read wallet passes. That's also true for google/android.
Both apple/google restrict it and only few very big retailers are using it.
(View this on your iPhone)
Well, you're one person. How about the other eight billion people on the planet?
Everyone is not you.
Some applications do want a code that's slightly less trivial to yoink than "look at a screen once, have it forever". TOTP would raise the bar there.
Better late than never!
Yeah, it's pretty bad.
At least Apple's Wallet app works offline. There is nothing worse than having to use a dogshit proprietary app, waiting for it to handshake with four thousand data collection services before you can reach your My Tickets page, in a location where cell service is shit because thousands of other people are trying to do the same thing.
I'm enjoying the time before it gets really bad, because so far it's usually just the extremely large and centralized companies who let themselves engage this kind of abuse. Small venues, movie theaters, rewards programs or hotel reservations still find complex digital tickets to be too weird, and let us do things the boring old way.
Someday, I'd like to try capturing an animated gif or short MP4 or something of the motion, and see if that works, but the pragmatic part of me overwhelmed the hacker side of me. I would hate to lose my money on the ticket and not be able to see the show because I tried to hack the process
The ticket stub is animated so you can't use a simple screenshot to move to a better location once inside the show.
Yep, same happened to me with some baseball game tickets. So incredibly dumb.
Even worse, we split into two groups and I had to ask the other group to download the app... create an account... and finally be able to "transfer" the tickets to them. It took like ten minutes, and thank god we weren't at the park yet trying to do all that. Ugh.
I will never give that company another dime, I don't care if John Lennon is reanimated and launches a comedy tour.
https://help.ticketmaster.com/hc/en-us/articles/978697592667...
Nobody volunteering wants to be the bad guy and tell someone they can't enter the event because they don't have a digital ticket.
Of course a dev conference can be lenient. A Red Hot Chili Peppers concert? Probably not so much.
Interesting if this is due to concrete reason or not.
The result is that it's basically impossible to write new code without it having hard dependencies on the newest OS! Kinda sucks for the outside world though.
And especially if you look at small organizations without much funding that use old PCs (or just have crappy IT departments)... it's disappointing. This kind of restriction won't stop a billion dollar LiveNation, but it absolutely could affect the local library or cafe.
Parent meant the macOS version restriction.
Why it's not for Windows/Linux is obvious. Unless it's to give Windows users access to some cross platform service or hardware (like the iPod used to be), it's not Apple's job to make software for other platforms. They're not a company making general business software like Adobe or MS.
This is to interface with macOS only Apple Wallet anyway.
Ah thanks, I didn't realise Macos 27 is a new version.
Ironically though, I think it's kinda the same thing? Apple software is first class if you follow their rules - including having Apple hardware, being on the latest version, and so on. It's still a nice and pretty walled garden of Eden.
A feature, not a bug!
You need to be super up to date to be involved! Have all the devices!
I'm not entirely sure what's the use case for most of these cards, but I'd hardly be surprised if this kind of decision didn't affect usability and accessibility for a lot of iPhone users, just because their venue guys don't have a mac.
And it's not like apple doesn't have the resources to make this software run across different types of computers. Iirc itunes and bonjour are (still?) very much developed by Apple for windows.
They want you to buy a mac.
This is step one drug dealer tactic
If you want to create a custom pass for your business, just rent access to a Mac online, if you don't want to buy one.
Honestly, this "app" is at best an interactive picture template with text and metadata.
The real question is, why is something this simple not just part of Apple's website?
Although perhaps I'm misunderstanding and the idea is that each wallet device requires a separate implementation and this is just Apple's version? I guess that makes sense. But if the product is "easily make passes for your business" and then they are Apple-locked, that is obnoxious and anti-consumer and people should refuse to use it.
Apple Pass Designer is just a tool for customizing what the passes a business is giving to its iOS customers looks like. It's macOS-only (Apple barely supports anything not-Apple). I assume the customizations won't translate to other apps unless those apps add support, but the passes should still work.
Probably a low success rate on it both looking nice and it actually scanning in the real world, though.