Posted by b-man 4 days ago
So here is my shameless plug "sograph": https://imgur.com/a/u1n2Grg
I should consider a Show HN instead, but it is too early to release yet.
https://github.com/derkork/openscad-graph-editor
(though you'd want to import BOSL2 to do fillets and so forth)
[0] https://github.com/mwood77/osww [1] https://imgur.com/a/bWent0K
It's not as bad as it looks, it's all automatic except adding colors which takes about 2 minutes.
I’m thinking of something like finite element analysis… but, I guess since the shapes in OpenSCAD are defined through this constructive geometry system, can things be better/more mathematically defined general purpose “discretize the PDEs over my mesh” type solutions?
Now there is a method called Isogeometric Analysis (IGA) that was meant to improve this. It uses NURBS functions (just like CAD) for the shape functions of traditional FEM. The idea was that now, if you have NURBS describing the CAD geometry you can skip meshing and just directly calculate on the real geometry. But it did not catch on. The reason being basically, as far as I remember, was that most CAD geometries of interest are not pure NURBS. But they are operations of NURBS (think cube minus some other cube - trimmed surfaces). And IGA has problems with that.
This is a problem that openSCAD will probably also not be able to overcome. Maybe at times it might be easier to create NURBS geometries without trimmed surfaces. But most probably that cannot be done in most cases of real world significance.
I made a rust-implementation of openscad called openrscad (https://openrscad.com). It still has some rough edges, but runs quite fast both on desktop and in the browser
https://github.com/joewalnes/toybrick
LLMs are excellent at building OpenSCAD models. The tutorial (written in the before-times) will help understanding of the key concepts of OpenSCAD: primitives, transformations, and constructive solid geometry.
I bought a 3D printer (which is basically simpler and more reliable than a 2D inkjet printer by now: it's send the file, put the filament, and 3D print and it just works) recently and already fixed shitload of stuff around the house with 3D printed parts.
I even did "print in place" pieces where you add a pause a a certain layer, insert "stuff" (like say a 3D metal angle) into your print, then finish your print. Effectively creating parts that are both plastic and metal.
Now the language itself in OpenSCAD is kinda really bad: you can define variables inside of other functions and then use them everywhere. You can redefine already defined variables and you'll get zero warning. The language itself is really pretty WTF.
But you get modelling for free as a programmer. And LLMs are okay'ish at it for simple stuff.
I'd recommend people to use the BOSL2 library for OpenSCAD:
https://github.com/BelfrySCAD/BOSL2/wiki
It's really not hard.
If you love programming and like to DIY stuff around the house, buying a 3D printer and learning some OpenSCAD is a no-brainer.
OpenSCAD ain't the only option: many people like Fusion (for example). But as I'm a dev, OpenSCAD just feels natural to me.