Posted by etothet 7 hours ago
And let’s be honest, I bet those of us that use touch screens often enough have instinctively touched their laptops screen trying to scroll it on more than a few occasions, I know I’m guilty of it.
EDIT: I already can’t stand when people touch my display just to point at something, I definitely don’t want my own oily fingerprints smeared all over a screen I spend all day looking at.
Everything from my watch to my printer has a touch screen, it's kind of strange how long Apple has held out, especially with the ultra expensive market they target with their laptops.
Who plays a musical keyboard on a vertical surface? Nobody.
But having had to emulate pinch-zoom in an Android emulator has made me wish I had my touch screen laptop back. Emulated touch events also don't work like real touch events, so web dev can also be a bit annoying sometimes.
So, I'm curious about how you use it. Do you have a specific use case where touchscreen made you life easier?
I have a phone with a QWERTY keyboard that also acts as a trackpad, yet I rarely use mouse mode on it. Seeing kids interact with laptops for the first time and touching the screen expecting them to work like every other device they use is also probably a sign of the times.
I understand why not everyone likes them, though. Some people prefer to disable their trackpads too, or prefer ball mice, or prefer mouse gestures over keyboard gestures. To each their own. I welcome the diversity.
If Apple went through the effort making macOS touchscreen-ready for this new MacBook Pro, then perhaps we’ll see a tablet with macOS one day. I’d buy an iPad Pro with macOS in a heartbeat.
Although it's a lot more useful on laptops that can fold into a tablet, which neither MacBooks nor my Thinkpad can do.
How so? I have an M2, carry it in a bag daily but my screen is still pristine
Meanwhile the M1 Air I had for more than 3 years never saw the issue.
2) AI is forcing UI evolution that is hard to anticipate, but I suspect will be served well by having more kinds of inputs available in advance.
> “We’ve done tons of user testing on this, and it turns out it doesn’t work,” “Touch surfaces don’t want to be vertical. It gives great demo but after a short period of time, you start to fatigue and after an extended period of time, your arm wants to fall off,”
> “It doesn’t work, it’s ergonomically terrible.”
“Back to the Mac” event in 2010.
After the unnecessary iOS "glass", touchbar, and now this USD400 'arm-fatigue feature', and other - made soley for the media-money-shot 'features' - Apple is really just in the 'great demo' business and departs even further 'great product' business.
Remember when he was trying to tell us that the original iPhone having no App Store was intentional, we don’t need it, because we have the best web browser? Yeah, that was just a plain lie because the App Store wasn’t ready.
Or the time he got on stage and acted like the Rokr was a good phone (although you could see through that one a little better).
I'm curious to see this in person. Looks like the "PROLED" is not using an RGB stripe layout.
Pixel density can reduce text fringing, but I have not seen a laptop OLED panel that renders text as well as an LCD yet.
The layout shown in that document is quite different.
Steve would agree: "We've done tons of user tests on this, and it turns out it doesn't work. Touch surfaces don't want to be vertical. It gives great demo, but after a short period of time you start to fatigue, and after an extended period of time, your arm wants to fall off. It doesn't work. It's ergonomically terrible."
It's like having a remote control to read your kindle that's sitting on a stand 2 feet away (which, coincidentally, Amazon just announced).
Apparently the Ternus era of Apple is focusing on whether something can be built, not whether it should be released.
But touch will go about as well as the touchbar did