Posted by halcdev 6 hours ago
Anyway:
> The physics of pushing a block doesn't change if you shift, rotate or mirror the whole table. So when the graph has no states near a goal, it can take demonstration segments from elsewhere, transform them to fit the gap, and plan through those. With these transformed segments, success came back to 85%
This is an interesting technique to recover incomplete states or lost memories after demonstration. I'm guessing that the original LeWM does not have technique of transformative memories if I am correct?
There is a faint somewhat distracting background animation though I think…
Much better after scrolling through and then reloading.