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Posted by maximilianburke 18 hours ago

Monkey Island: all 13 versions side by side(monkeyisland.pages.dev)
457 points | 143 commentspage 4
Sarkie 13 hours ago|
This was posted 3 times and for whatever reason.

This post did well.

Guess the right people were awake to upvote it

bob1029 12 hours ago||
The difference in the pirate close-ups is amusing.
cheapcheerful 13 hours ago||
CGA... oh man, it's like I'm a kid again :)
deater 7 hours ago||
no love for the Atari 2600 or Apple II versions?
scaramanga 11 hours ago||
Beautiful, well done :)
reaperducer 7 hours ago||
"All" 13 versions. But no Commodore 64?
techpression 7 hours ago||
The sheer amount of talent that went into art, audio and coding back then, the limitations of the hardware really forced the best out of people in many cases.

I compared my "gaming pc" of old (286 with EGA) to my current one via ChatGPT and it's quite mind boggling; "I’d say roughly 100,000× the CPU computing power, with millions× or more on suitable work handled by the GPU."

luxuryballs 5 hours ago||
it's kinda awesome how back then they could keep coming out with new versions on the shelves, if we did that with a game these days it would get all kinds of hate but back then it was the total opposite
spwa4 11 hours ago|
There's a SEGA CD version! Never knew that.

Oh cool there's a Gobliiins Switch ROM that runs on the average potato ... Nobody bother me for the rest of the weekend, please!

AND all the discworlds have PS1 ROMs. I'm going to have to report in sick. Everybody else is doing it for GTA6 anyway.

You know, we really need a PC game ROM standard ...

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