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Posted by mfiguiere 10/23/2024

Apple may stop producing Vision Pro by the end of 2024(www.macrumors.com)
144 points | 300 commentspage 2
jmyeet 10/23/2024|
Rather than halting VR/AR efforts, this seems to be just cutting production of the current model. That doesn't mean there won't be future models but it does imply demand was lower than expected.

We've had 10-15 years of companies trying to make VR (and AR more recently) happen. I just don't think it's ever going to happen.

People are led astray by books like Snow Crash but there are fundamental issues with both VR and AR. Latency is a huge one for both. AR fundamnetally has an issue producing true blacks.

lynx23 10/24/2024||
Awww, Apple, don't become Google... I mean, if you go for a product like this, you should be prepared to sink money into it for at least 3 to 5 years. Thats what you owe to early adopters. There is nothing more sad then owning a piece of hardware which totally stopped being supported. Examples like this will steadily reduce the willingness of consumers to play with new stuff. The risk will eventually just be too high.
vaylian 10/24/2024|
Did you by any chance by one?
lynx23 10/24/2024||
No. In fact, I am the antithesis to a vision pro user. I am 100% blind. Will save me a lot of money in the upcoming AR world. And once it is finally established, it will also finally cut me off from everything digital. Fun times ahead. The digital divide is unstoppable.
pjmlp 10/24/2024||
To be expected, I never understood Apple's point in making such a big thing of a VR headset, they were arriving to the party, as everyone was leaving the VR party, jumping into their cars to join the AI house party down the block.

Additionally at such a price, and with the current developer feelings regarding store practices impose by Apple.

Naturally it turned out to be such a niche product, unstainable to keep going.

supriyo-biswas 10/23/2024||
I wonder why Apple didn't go for glasses instead like the ones Meta is doing recently; a less bulky and cheaper product would have probably sold more.
joshstrange 10/23/2024||
That's the thing, Meta is /not/ "doing" glasses. They had a very limited run at $10K+/ea just for internal testing IIRC. That's very different from a shipping $3.5K product. It's also not clear if Meta could ship their glasses at ~$10K or if they'd need to charge even more.

Apple has repeatedly said that AR is where they want to be and glasses are what they want to do (directly and via leaks) but the tech wasn't there yet. "There yet" can mean "we can't figure out how to get the cost down to something reasonable". The AVP was clearly a "Let's fake it till we make it" product with faux-AR (or maybe it's still just "AR" but faux-"glasses"?) with the end goal of removing the ski visor for just glasses.

butlike 10/23/2024|||
I don't know, I just tested the Meta Quest last night and at $300 it looked GOOD. Give it a few years and I bet they could get that level of fidelity into a glass frame @ ~$1000-1200
asadotzler 10/24/2024|||
No, they cannot. Completely different technology tracks with the goggles form factor a dead end and the glasses form factor a decade or two away from consumer costs.
joshstrange 10/23/2024|||
Well the Meta Quest 2 starts $500 so I'm not sure if you were using a MQ2 or MQ3S (which has essentially the screens of the MQ2 from what I understand). I have tried the MQ2 (I own one) and I have tried the MQ3. The 3 is better but the resolution is still not great, the AVP was much better than either. I did like the color passthrough on the MQ3 (vs grayscale on the 2) but I wouldn't say any of it looked "GOOD", it was adequate but still too blurry.

I think I'll end up getting a MQ3 eventually or maybe the next version at launch but I'm just not really drawn to VR. After the first few months of my MQ2 I lost interest and it's just collecting dust.

7thpower 10/23/2024|||
I think part of the challenge Apple now has is convincing developers who were already on the fence that they should take the plunge now rather than wait for what looks to be a clearly superior form factor.

It’s not like customers (aside from those who already have the hardware) are beating down anyone’s door asking for the Vision Pro.

This is very handwavy, but if Apple does intend to pursue the glasses form factor it would probably benefit them to do the very make the very un-apple move of articulating how investments into developing for Vision Pro will extend into glasses.

joshstrange 10/23/2024||
> make the very un-apple move of articulating how investments into developing for Vision Pro will extend into glasses

I doubt they will come out and say that specifically but they pushed ARKit and VRKit for year prior to the AVP.

matrix2003 10/23/2024|||
I would assume they said their market research said otherwise.

Personally, I have 0 interest in glasses, but a lot in quality, privacy respecting VR. Just not $3500 of it.

I would have been interested in a $3500 headset if that M1 chip had run macOS, so I could ditch my laptop on trips and take my office with me.

EGreg 10/23/2024|||
Whether it's VR, "Metaverse", or AI models, I want it to be open source.

I don't want to spend 8 hours a day in some corporation's world, even more than we already are. The incentives are not aligned.

The personal computer revolution (that Apple helped kickstart) was amazing. People could actually run the software locally, instead of a mainframe. People bought apps to run on their computer and videos to run on their own VCR. I feel like the Web started taking things backwards, empowering "the remote server" again, like a mainframe.

Now, we have Netflix, YouTube etc. and the broadband internet hurdle has been surmounted for many. We are fighting the wrong battles with "net neutrality". The real battle should be whether we can host the software on machines of our choice, or not.

dartos 10/23/2024|||
> The real battle should be whether we can host the software on machines of our choice, or not.

Evidently there is a market for those who want to run their own software and those who don’t care.

Apple caters to the latter. Meta seems to be taking the more open route.

Luckily pretty much all major VR platforms use OpenXR, so we have a better start than in the past.

EGreg 10/23/2024||
When it comes to AI, yes you guys are lucky Meta had that snafu with LLaMa researchers and chose to seize the moment and make LLaMa available freely to everyone. Otherwise it would be quite a different world. Mark Z returned to his open-source roots that he had with Synapse and Wirehog back in the day, before Sean Parker and Peter Thiel “corrupted” him.

But when it comes to everything else, it is the opposite, in my opinion.

Apple sells you the hardware and you install apps locally. It’s not open source, but at least it runs locally. And Apple cares about your privacy.

Facebook is the opposite, it is ad-supported, it will never give you their backend source code or let you run your own social network. They only promote “React” front end framework and other ancillary things. They will try to take your data by hook or by crook (surreptitiously recording your camera and audio as well). Their “Metaverse” play would have to recouo the tens of billions spent on development.

But yeah when it comes to AI, you guys lucked out. Zuck’s image has improved since the first 15 years of “dumbf%[#s” giving him their data. He now surfs in a suit and looks much cooler. But remember — it’s people like Linus Torvalds, Tim Berners-Lee, and all the “BDFL”s of all the languages you use (like Guido Vom Rossum for Python and the Zend guys behind PHP) who really create most of the wealth for the world. If not for open source, you’d be spending more and more of your life in some corporation’s world.

Just ask yourself, when the following technologies enter your home or your body, would you rather all be hooked up to a corporation like the Borg, or at least have your own installation where you have a say:

  TeslaBot in your house
  Neuralink in your brain
  Microsoft Recall recording
  Hours in “the Metaverse”
  Security cameras everywhere
  
What do you think the incentives will be for TeslaBot or Microsoft Recall surreptitiously storing everything they can about you, including your passwords?

When facing the temptation. Microsoft has already done it. Facebook has already done it.

https://en.wikipedia.org/wiki/Surveillance_capitalism

But it can go far beyond that. How difficult would it be for TeslaBot to get all the info to impersonate you? All your mannerisms, voice recordings, your heartbeat rhythms, gait, everything?

butlike 10/23/2024|||
If we only use 10% of our brains, why doesn't someone lease out the other 90% to billion-dollar corporations?
15155 10/24/2024|||
> and you install apps locally

Through their cloud service.

butlike 10/23/2024|||
> I don't want to spend 8 hours a day in some corporation's world, even more than we already are. The incentives are not aligned.

AR will be the 'future' for a very, very long time I think. Maybe there will be a Metaverse chatroom where all the worker bees can bounce around and have a happy hour on Friday or something

joshstrange 10/23/2024||||
I agree that the OS is the most limiting factor of the AVP. In its current form it's just an iPad with all the downsides that brings. I had high hopes for it as a MBP replacement or companion but MVD was disappointing and so I returned mine.
mrguyorama 10/23/2024||
Were you planning on bringing a keyboard and mouse around with you? VR "gesture" controls are godawful and nothing has supplanted mouse and keyboard because they are absolutely wonderful control methods.

If you ARE carrying around a mouse and keyboard and AVP, that seems like a lot more clunk and silliness than just using a damn laptop. What are you doing that actually benefits from gluing the screen to your face?

I want to be explicit: I love VR and have been hugely into it since the very first oculus dev kits, but other than flight/driving simulators and gun games which all hugely hugely benefit from the physical immersion VR provides, there is nothing worth doing in VR. Not that many games actually benefit from a physical presence. Almost nobody playing FIFA or CoD actually wants to do it in VR. The (really fun and quite well made) CoD ripoffs and other shooters in VR are nearly empty, because so few people are willing to stand up while playing. The Wii made this clear 18 years ago FFS.

I'm still waiting for a single use case that isn't sim driving, sim flying, or shooting, or beat saber. Billions invested into producing something, and still there is nothing.

joshstrange 10/23/2024|||
> Were you planning on bringing a keyboard and mouse around with you? VR "gesture" controls are godawful and nothing has supplanted mouse and keyboard because they are absolutely wonderful control methods.

Yes, either external or the ones built into my MBP

> If you ARE carrying around a mouse and keyboard and AVP, that seems like a lot more clunk and silliness than just using a damn laptop. What are you doing that actually benefits from gluing the screen to your face?

I was hoping to use it as a companion (replacement was always "maybe in the future") initially so I was going to carry the AVP+MBP if things had worked out. Not always, but if I was going to be somewhere for an extended period of time (vacation/visiting friends or family/etc) then I would take both and have the "same setup" that I have at my desk at home (AVP+MBP). This was going to be an alternative to my 3-4 monitors (I have the same desk setup in 2 locations and duplicating everything was expensive and annoying). Unfortunately the MVD was too blurry and VR is too limiting (but mosting the MVD issues) so I returned my headset but that's what I was hoping to accomplish and how I was going to use it all.

ashildr 10/23/2024|||
> What are you doing that actually benefits from gluing the screen to your face?

For a start you get multiple very large virtual screens that are a lot bigger than the screen in a notebook. This to me is an interesting use case.

mrguyorama 10/23/2024||
Have you actually tried that though? People always bring this up like it's some cyberpunk fantasy but working with a one pound weight strapped to your face is awful and staring at screens situation an inch from your eyes is really really hard on them and absolutely sucks. I bet using VR for 8 hours a day would actually hurt your eyes.

Actual VR/AR desktop mirroring is a thing that exists now. It's a niche of a niche of a niche because it's not a good experience. It's interesting for the five minutes until it becomes unbearable.

Consider that many simracers, the niche that VR is the absolute best for, do not regularly use VR, because it's just too much fuss to put a damn set of goggles on, even when you are already sat in a purpose built simracing rig!

aldarisbm 10/23/2024|||
100%, if it run macos it would've been a no brainer.

I believe I am decent earner, but 3500$ is not justifiable from the benefit I get from it. _and I wanted to buy it really bad_

the_duke 10/23/2024|||
All the rumors always said they were working on both in parallel.

I assume they could not yet make glasses happen in a way that fit their expectations or at a reasonable price point.

Even the Vision Pro is a device with big trade-offs (external battery, crazy expensive).

akmarinov 10/23/2024|||
Apple 100% has something like Meta's Orion glasses or probably even better as a prototype in their basement.

Instead of an Orion puck for processing - it's your iPhone

Instead of the bracelet for extra precision - it's a future Apple Watch prototype.

They just won't do what Meta did - show off prototype hardware that they know they won't release in its current form and are working towards making viable for mass production.

JansjoFromIkea 10/23/2024|||
My guess is the Vision Pro was largely driven by a need to get real world data.

By giving it all the bells and whistles they get to find out about more things and keep it at such a price range that it avoids being viewed as a colossal consumer level failure (instead if it's known by the general public at all it's as a weird but impressive premium level failure)

FrojoS 10/23/2024||
It was driven by sunk cost fallacy.
apwell23 10/23/2024||
Meta glasses are not selling either. Meta's pathetic attempt to make them 'cool' by using raybans and European models is laughable.
pavlov 10/23/2024|||
The CEO of the Ray-Ban brand owner says otherwise:

https://www.reuters.com/technology/artificial-intelligence/n...

Granted, it’s relative: “… the new generation of smart glasses have sold more in a few months than the old ones did in two years.”

But it doesn’t sound like they’re discouraged.

rchaud 10/23/2024|||
Translation: we sold almost nothing from the previous generation.

If the product was a hit, we'd just know about it. We'd see it around, people would talk about it. It wouldn't require an ambiguous comment from the CEO.

apwell23 10/23/2024|||
Thats like saying I improved my running speed last month more than Usain bolt did in a decade.
carlosjobim 10/24/2024||
I only see discussions about the Vision Pro from an entertainment perspective. To me it is clear that with the capabilities and the price, it should be a professional device to be used in industry, military, and such. Then the price is cheap. But this means that more traditional sectors need to make software that takes advantage of AR.
dylan604 10/24/2024||
Is it Newton bad? Wonder what the morale is for the team working on a clearly not successful product? Do the other device team members duck their head as they pass them by like it's someone you know but they don't that their significant other is cheating? Do they serve up platitudes like "keep your head up"?
fhdsgbbcaA 10/24/2024|
I’m guessing they all knew it wasn’t ready to ship, and would likely fail, and fail hard with that price.

Now Meta is out here demoing very impressive glasses - which was the goal Apple had but couldn’t make work - so I’m curious if Meta is likely the more exciting place to work for this tech.

pclmulqdq 10/24/2024|||
Don't worry, Apple will rip open the Facebook glasses and copy them with a slick new form factor.
tesch1 10/24/2024|||
Having used both AVP and occulus 3, the AVP is just way better user experience already, no need for them to copy an inferior product. Would expect usability delta to persist, (as well as the price delta.)
fhdsgbbcaA 10/24/2024|||
SPACE GREY
wmf 10/24/2024|||
The Meta glasses reportedly cost $10,000.
jerojero 10/23/2024||
It makes sense, it's just too expensive.

But I think they did this more to break into a new territory than to sell units. Of course, they didn't market it that way but that was probably their intention.

Next they're gonna come up with a cheaper device, hopefully below 2000 dollars with most of the things that made the vision pro interesting.

disqard 10/23/2024|
...or they're going to pull out of a market where the smartest people in the world tried to answer "but what is it good for?" in the 90s and failed. I don't believe that Apple is going to hit this one out of the park... we'll see how my comment ages in 5 years.

I'm happy to concede that AVP is probably great for watching movies on an airplane, but that's hardly comparable to the iPhone level of "world-changing".

jdlyga 10/23/2024||
From the beginning of the Vision Pro, I always expected Apple to take the approach of giving everyone an excellent, Apple worthy headset regardless of price. From there, focus on keeping the specs exactly the same but reducing the price until it's a reasonable purchase for people.
FrojoS 10/23/2024|
To do what?
AlexandrB 10/23/2024||
Anyone who got a Vision Pro: are you still using it?

I remember there was a lot of initial excitement on HN about the possibilities of using it as virtual monitors for work or as a more immersive way to watch movies. Is it good for these applications long term, after the novelty wears off?

iFred 10/24/2024||
Bought it at launch and use it a couple dozen times a week.

For me, the killer function has been doing display mirroring with my Mac and leveraging the environments like Mt Hood or the Moon as a way to get into a focused flow. I love the idea of windowing in a virtual space, but the there is the same feeling of limitation that I get with this device as I get with my iPad. I've used it to capture some VR photos and videos of family, survey the house to identify the source of a water leak, used it for a couple workouts, to play some Xbox games in bed without waking my wife.

Weight only seems to be an issue for me at the 3h mark or so, but at that point I am taking a break. My eyes don't seem to be effected so far and the only visual quality issues have been either due to pancake lense physics or fogging up when the device is cold. App quality has been okish for the most part. I periodically check the app store for something new, but so far nothing that feels incredible. I'll probably buy a MetaQuest Pro after this just to see what that is like

I'm ultimately waiting for the ultrawide enhancement they teased earlier this year and hoping they add a few more environments.

walterbell 10/24/2024||

  same feeling of limitation that I get with this device as I get with my iPad
> visionOS is a mixed reality operating system derived primarily from iPadOS core frameworks [wikipedia]

Lessons:

(a) never launch new plaforms without jailbreaks

(b) never disable jailbreaks until the best use cases found by hackers have been sherlocked into platform's core functions

(c) never derive $NEW_THING from $PREMATURELY_FROZEN_THING

crooked-v 10/24/2024|||
It's the best display I've ever had in terms of screen "size" and quality balanced against each other, and it's the default I gravitate towards for movie watching, game streaming, etc, as well as occasional hobbyist things like writing (the environment knob is remarkably good for helping with focus, at least for my ADHD brain). Once there's a version of Virtual Desktop (a local wifi VR streaming app) available for it I'm sure it will also be the best VR headset I've ever used, at least for short sessions.

With that said, I haven't used it for non-hobbyist productive things because the weight and (more importantly) the really bad head strap design makes it awful for use in a sitting-up position for long. I feel like that comfort factor what drags it down most. The passthrough quality and UX stability is 100% there already to be fine wearing it for several hours at a time, including while doing unrelated tasks, if only it was actually comfortable enough for that.

For constrast, see the designs that companies like BOBOVR make for other headsets like the Quest 3 - https://www.bobovr.com/products/bobovr-m3-pro - which look bulky and silly but are perfectly comfortable for long high-activity VR sessions because of the fundamentally better design, even though they add extra battery weight to the headset itself.

ninkendo 10/24/2024|||
Have one, never use it, too lazy to sell it.

Using it as a virtual monitor is tiring. It’s too damned heavy. The FOV is too small. The resolution isn’t terrible but it’s not great either (compared with a physical screen.) I get exhausted after an hour of using it, an 8 hour work day is just too much.

I used to use it to watch YouTube or movies but at some point it just becomes a chore to go get it and put it on when the TV is already there and doesn’t cause fatigue after 20 minutes.

dgfitz 10/24/2024||
I’ll pay the shipping in a pre-paid package if you’d be willing to part with it.
boogieknite 10/24/2024|||
yep.

spouse works night shift 3 days a week and ill develop on it and/or watch something.

our work has a cloud based ide for web stuff and ill commonly use AVP and virtual display on my personal mac for that and its better than my 2 monitor setup.

its for big nerds for sure and i am that. really is the best value for the best possible screen. i got it to have fun developing for novel xr hardware and watch great movies on the best screen. my advice is not to get one unless youre in that intersection of interests.

personally find it exciting i might be developing on discontinued hardware. always read and heard about hardware thats come and gos but dorks keep building stuff for it. i assumed everything is too well planned and managed these days for me to take part in something like that.

jwells89 10/23/2024|||
I still use mine for the things I watch by myself (with TV filling its usual role for social watches). I want to try it for other purposes but keep forgetting to.
cjoelrun 10/24/2024|||
When my partner wants to watch TV and I just want to work next to them; As a portable monitor that isn't socially acceptable outside living areas.
epolanski 10/23/2024||
I remember few people having very positive feedback for home entertainment.
das_keyboard 10/24/2024|||
I also wonder if the same people wouldn't have the same benefits with way cheaper AR classes like from xreal[1]

[1] https://www.xreal.com/de/air/

crooked-v 10/24/2024||
The PPD is good, but a 46 degree FoV is pretty narrow for a virtual screen, and it's fixed in place in relation to your head. One of the big convenience differences of a true headset (even a cheaper one like the Quest line) is that you can move your head around and still have the "screen" fixed in place, so it doesn't get in the way as you look for your popcorn or whatever.
AlexandrB 10/23/2024|||
I do too, but I also wonder if the negatives (weight, isolation, heat) become apparent over time while the initial wow-factor wears off.

Edit: Or perhaps the software has improved and it's even better now that it was at launch?

shearnie 10/24/2024|
Whoever releases a pair of non-clunky glasses with eight hour battery that can do sufficient AR for under a thousand bucks will have the iphone moment and own the world. Looks like a race between Meta and Apple. Unless Microsoft has something sneaky in the works.
tim333 10/24/2024|
At the iphone moment most people used cell phones and the iphone was just a better one. With vr/ar it's a bit niche. I don't know how many people would want one even if it was cheap and good. Looking up the stats a lot have been sold but I'm not sure they get used much. We had a Quest 2 knocking around the flat which I didn't use and I did the vision pro demo which was cool but not sure I'd have used one much if they gave me one.
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