Posted by QuadrupleA 2 days ago
- counters for columns/rows would be a nice idea to steal
- inverse control (so, lmb for ship) would help with not interfering with default behaviour, for people switching to/from different puzzles
Also ship helper really should come with each type on its own line - your listing is harder to parse than on that website
But it lets you do it and then tells you it's wrong at the end.
When the "4" has a strikethrough, the strike is almost impossible to see.