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Posted by Philpax 11/12/2025

Steam Frame(store.steampowered.com)
1915 points | 698 commentspage 10
jayd16 11/13/2025|
So are we getting a Steam Phone? If not, why not?
storus 11/13/2025||
OK, so it's Valve's version of HP Reverb G2 just released 5 years later. It doesn't even match the best Pimax/HTC, not to mention Apple's one.
poulpy123 11/13/2025||
The IPD range is a bit on the lower side, which is unfortunate knowing it can make a VR headset unusable and that it is just a matter of design and not technology
neves 11/13/2025||
I use glasses. Can I use it?
LukaD 11/12/2025||
This looks really cool, but USB-A on the wireless adapter? Really?
phantasmish 11/12/2025||
Pretty sure the vast majority of device ports on plugged-in devices in my house are still USB-A. And the only non-phone/tablet devices I have that are C-only are Apple, I’m pretty sure. Everything else has at least one A port.

It’s only just getting to the point that if I search for USB peripherals (mice, flash sticks, whatever) in a non-Apple online computer hardware store without specifying I want USB-C, some of the first page results might be USB-C.

USB-A appears poised to remain the safe choice that least-often demands your customer also buy an adapter for another couple years, minimum.

krzyk 11/12/2025||
It is my second laptop I got from my employer (replacement every few years) and it also has just usb c ports. I hate plugging in usb-a adapter. I would at least expect adapter included for usb c.
mmis1000 11/12/2025|||
I'st much less likely to break a usba dongle compare to usb c though.(the area is much mcuh bjgger) And I don't think the dongle really need the 40gb potential of a usbc port.
Fabricio20 11/12/2025||
I mean.. my X670E motherboard (a high end, modern mobo!) has only ONE usb-c port.. it has, in comparison, 3 usb-a 10gbps ports and another 4x usb-a 5gbps ports. Given the headset's main use case to be plugged in is for PC-VR game streaming, it makes sense that they'd go with USB-A. Maybe in a few years they can switch but right now most desktop mobos barely even have usb-c.
dontlaugh 11/13/2025||
Some motherboard have a rear USB-C, but no internal front panel header.

Desktop is so far behind on ports.

p_l 11/16/2025||
USB-C requires additional "Type C Port Controller" which does increase complexity compared to USB-A
dontlaugh 11/16/2025||
Sure, but no desktop motherboard is cheap nowadays. And laptops all get one or more USB-C ports.
p_l 11/17/2025||
It is still a major non-trivial difference between implementing USB-A header (super trivial, just wire up the lines) and implementing USB-C - needs additional TCPC with enough ports, located nearby enough, plus flash rom, plus possibly an extra interfacing chip per each port. And that's if you only want reasonable USB-C that does just USB with maybe a bit of Power Delivery (but not too much). And then you need to ensure firmware handles it right (and that's not including bugs like Intel "firmware quality" leading to broken flash roms on entire product lines with thunderbolt controllers).

There's a reason why USB-C ports on laptops are often very... "clustered", let's say. Makes it reasonably easy to route signals if you're routing just what's essentially USB+DP or USB4, and I2C, and put 2 port capable TCPC and necessary switching and support circuitry near the port.

anonzzzies 11/12/2025||
I will buy. When is it out?
skeaker 11/13/2025|
If it's anything like the Deck, they will eventually announce a more tangible release date (right now it's early 2026) and then announce a date for preorders to open. For the Deck unless you got into the preorder queue within ~1 minute you had to wait several months for it to be delivered to you.
VikingCoder 11/13/2025||
Next question in my head...

Can we use one Steam Machine to drive, say, 4 to 16 Steam Frames.

Multiplayer gameplay, like Goldeneye. With the convenience that all of the state is in memory in one process, so there's no networking layer in the gameplay logic itself.

And you can't peak at the other players' screens.

Scene_Cast2 11/13/2025|
GPU horsepower isn't there for that.
VikingCoder 11/13/2025||
It depends entirely on the game.

For a AAA modern game, you're right - of course not.

But remember, they're saying this thing is six times as powerful as the Steam Deck.

That sounds like it might be able to handle 4 players running at about as good as on the Steam Deck.

And that's ignoring the whole idea of the server running on the Steam Machine, and custom clients running on everyone's Steam Frames. That would give you even more compute power.

I like the idea that the Steam Frame, in this "Living Room" scenario, doesn't even need to do network prediction. It just blasts game state to each of the clients.

So what, there's multi-player games on the same TV, like Goldeneye 64.

There's LAN games.

And now there's maybe a new category... Living Room, Multi-Screen games?

jdprgm 11/12/2025|
Annoying not to include price or release date.

Considering the quest 3 came out 2 entire years ago this feels too close in terms of hardware instead of feeling like a next generation headset.

Responses do seem fairly positive though. I wonder if this had been released as the quest 4 though would you all be reacting as positively?

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