Always glad to see this.
Linus says "just like" the valve knuckles a couple times, but who knows how they'll feel comparatively. I've personally never used the knuckles, but they seem like they'd have a different enough feel from these to maybe make a difference.
[0]: https://youtu.be/dU3ru09HTng?t=246 - timestampped @ controller section.
The controllers also have gyros, but from what I've read dead reckoning from gyros small enough for mobile devices really isn't reliable for extended periods.
There's also tools to calibrate the different tracking methods together, but that seems less than ideal.
Though it wouldn't help the controllers, perhaps the expansion port on the headset could be used for a lighthouse-compatible tracker? (One can dream...)
There's probably also an element of it not being worth complicating the design to chase users in the long tail of IPDs. (My IPD is about 72, which is slightly outside the range on the other end for this and most other headsets, despite it being less of a mechanical challenge.)
VR is particularly bad for this because, on OLED, higher brightness = greater burn-in and VR headsets generally significantly over-drive their tiny displays.
Naturally the solution to all of this is MicroLED which will have the benefits of OLED without the downsides. But until then, the only device I'm using OLED for is my phone (and only because I no longer have a choice).
Yes, but it's not degrading as fast as OLED haters makes you think. I spent days playing the same games (so HUD is in the static place) on multiple OLED screens I owned for years. No noticeable burn-in and still looks better than my only IPS screen.
* cooled aggressively
* constantly changing colors (more even wear)
But it is still always losing durability in a steady way.And even if fully static contents were a problem, I guess the foveated streaming would introduce enough noise to counter burn-in.
Static objects in your view are VERY nauseating (at least in my experience).
Zero sense of burn in.
> Large FOV (up to 110 degrees)
Sigh. More than a decade later and we're still stuck at "submarine periscope" Field of view level. As somebody who's used the Pimax (~180-200 FOV), your definition of "large" may vary.
> Headstrap includes integrated dual audio drivers and and rechargeable battery on rear.
Freaking thank you. Apple failed hard to learn the lesson of - it's not necessarily the weight that matters, it's the distribution of the weight.