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Posted by anigbrowl 12/21/2025

Clair Obscur having its Indie Game Game Of The Year award stripped due to AI use(www.thegamer.com)
186 points | 403 commentspage 2
10xDev 12/21/2025|
You need to separate AI usage from automating certain parts of a pipeline from end to end creation.

Taking a scorched earth approach to AI usage is just being a luddite.

AssassinDuck 12/21/2025||
I don't think this argument is going to be very compelling. The people whom you would be trying to convince here, would just argue that the Luddites were correct in their fight against human labor being displaced. They'll argue that the power artisans had over their work was diminished with the advent of the loom, just like the power artists have over their labor is being diminished right now.
PunchyHamster 12/21/2025|||
That's very easy problem to solve, take the things from them that were created thanks to problems, they will change mind quickly
JKCalhoun 12/21/2025||||
I don't disagree with your point, but regardless of how you or I feel about it, this flap will likely seem quaint a decade from now. It's the unstoppable way the world is moving.

I'd love for them to create a separate category for "Best non-AI game". They can fight it out over that award. Perhaps then in a decade or so they will quietly let the award category fade away.

10xDev 12/21/2025||||
No you are just not understanding the difference between changing and optimising workflow from displacing creativity and artists.
soerxpso 12/21/2025|||
You don't really need to win an argument with luddites. Completely rejecting extremely useful technology and then picking a fight with people who don't is a way to speedrun losing, whether you have "compelling arguments" or not. If the Luddites were correct, they wouldn't be dead.
asadotzler 12/21/2025||
So living or dying proves right and wrong? So, if the Polish were right the Germans wouldn't have massacred millions of them? What a garbage position.
113 12/21/2025||
What's wrong with being a Luddite?
viraptor 12/21/2025||
Since it's not shown in the article, the placeholder was the newspapers here; https://rl.bloat.cat/preview/pre/bn8bzvzd80ye1.jpeg?width=16... via https://rl.bloat.cat/r/expedition33/comments/1k6yv8a/does_th...
latexr 12/21/2025||
That’s the after image, here’s the before (also from that thread):

https://rl.bloat.cat/preview/pre/k7zsc1nls7af1.jpeg?width=19...

This does make it a bit more suspicious. It seems unlikely they coincidentally used gen AI placeholders only for the one case where it’s absurdly obvious.

viraptor 12/21/2025||
Sorry for the... clicko? Thanks for posting the right one.
Alex2037 12/21/2025||
man, a reddit clone that reads exactly like reddit. what's the point, even?
latexr 12/21/2025||
> what's the point, even?

Learning. From the website:

> I started it on January 13, 2023, to learn something new and improve my GNU/Linux skills.

https://bloat.cat/about/

Also, not relying on a single service for one thing is a good thing, as Reddit itself demonstrated when they closed off API access.

Alex2037 12/21/2025||
[flagged]
dgares 12/21/2025||
That's because it's just a Reddit frontend.
delichon 12/21/2025||
To be consistent, if you wish to protect workers by rejecting artificially produced assets, you should feel the same about textiles produced by industrial machinary. Either this decision was wrong or the Luddites had a good point.
JKCalhoun 12/21/2025||
Sure, but for the body of folks offering a gaming award, there is little power they have over the textile industry.

To others you may be addressing, I suspect they would say the ship has already sailed on textiles. Perhaps they are trying to sink this ship before it sails.

Ekaros 12/21/2025||
If the product is not made from material dug out from ground or plants or animals by only bare hands. And I mean bare hands. Is it even worth buying?
theshrike79 12/21/2025||
If the worker isn’t suffering because of useless manual work, I don’t want to buy it.

Machines? Bah, humbug!

/s

peacebeard 12/21/2025||
To help prevent confusion: Clair Obcur was not stripped of its record-breaking 9 awards at the Game Awards.

The Indie Game Awards, despite sounding similar to The Game Awards, is an unrelated organization that holds their awards the same week. They are small and this is their second year.

noio 12/21/2025||
As an indie developer, I take much more issue with E33 falling under the “Indie” category than them using AI.
andersa 12/21/2025||
This isn't even an indie game, with funding rivaling major studios, what are we doing?
jajuuka 12/23/2025|
Is indie music no longer indie if they sell really well? Is an indie film no longer indie if it gets too many awards? This kind of redefinition of indie as "poor people" is ahistorical and unhelpful. Indie means independent of a major studio. Which they are.
andersa 12/24/2025||
If your studio has enough resources that it could easily be its own publisher, the definition "independent from a publisher" is no longer of much use. It's also wrong: this project did have a publisher and various other investment in it.

The founders of this studio come from rich family backgrounds, to think they have anything in common with what the average person understands as an "indie game" developer is laughable. For example, they supposedly rented an office to work in, in a building owned by the founder's father's real estate firm, of course.

Projects like these used to be called AA games. It's a fantastic game, it doesn't have to be indie to be good.

resfirestar 12/21/2025||
Gamer social movements always burn bright at first, then die when they demand too much purity to reconcile with the fundamental truths: people want to make games and, when they're good, people want to play them. Trying to stop people from using (even experimenting with!) new tools is doomed, just like the old attempts to boycott games over their business models or their creators' politics/sexuality/whatever.
constantcrying 12/21/2025||
Really makes it clear how ridiculous the mania about AI usage is. The game is great and there is absolutely nothing in it that would suggest to the player that AI was used for anything.

Putting essentially arbitrary limitation on which tools game developers are allowed to use is just nonsensical. Yes, the output of AI models can be really bad, but then a game obviously does not deserve an award. Especially for an indie game, with limited resources, AI can be a huge force multiplier. Gatekeeping awards based on these meaningless characteristics seems just very strange.

dragonelite 12/21/2025||
When it comes to AI im more of a luddite at the moment, things change like every 6 months when it comes to prompting the models.

But i don't mind people using AI it's their own choice, the focus then just becomes in the curation skill of the individual, team, company etc of the generated AI output. So taking away the award is kind of weak given people enjoyed the game.

Majromax 12/21/2025|
> When it comes to AI im more of a luddite at the moment, things change like every 6 months when it comes to prompting the models. [...] So taking away the award is kind of weak given people enjoyed the game.

To nitpick: the independent game awards are the Luddites here. The Luddites were a protest movement, not just a group of people unfamiliar with technology.

In the historical context that's apparently become appropriate again, Luddites violently protested the disruptive introduction of new automation in the textile industry that they argued led to reduced wages, precarious employment, and de-skilling.

ares623 12/22/2025||
What happened to the Luddites? Did they end up upskilling and living happily ever after?
protimewaster 12/21/2025|
I wonder what definition of AI they're using? If you go by the definition in some textbooks (e.g., the definition given in the widely used Russell and Norvig text), basically any code with branches in it counts as AI, and thus nearly any game with any procedurally generated content would run afoul of this AI art rule.
oneeyedpigeon 12/21/2025||
Their FAQ only states:

> Games developed using generative AI are strictly ineligible for nomination.

I haven't found anything more detailed than that; I'm not sure if anything more detailed actually exists, or needs to.

protimewaster 12/21/2025||
That's all I've found as well, but, personally, I find that a bit unclear, for a couple of reasons. First, are they saying that the game itself can use generative AI, but it can't be used in the development of the game? So that would mean that if the game itself generates random levels using a generative AI approach, that's allowed, but, if I were to use that same code to pre-generate and manually modify the levels, that wouldn't be allowed because I'm now using generative AI as part of the development process? I.e., I can create a game that itself is a generative AI, but I can't use that AI I've built as part of the development of a downstream game?

And, second, what counts as generative AI? A lot of people wouldn't include procedural generative techniques in that definition, but, AFAIK, there's no consensus on whether traditional procedural approaches should be described as "generative AI".

And a third thing is, if I use an IDE that has generative AI, even for something as simple as code completion, does that run afoul of the rule? So, if I used Visual Studio with its default IntelliCode settings, that's not allowed because it has a generative AI-based autocomplete?

swiftcoder 12/21/2025||
> AFAIK, there's no consensus on whether traditional procedural approaches should be described as "generative AI"

Sure there is. "Generative AI" is just a marketing label applied to LLMs - intended specifically to muddy these particular waters, I might add.

No one is legitimately confused about the difference between hand-built procedural generation techniques, and LLMs.

rpdillon 12/21/2025||
That's not quite true though, right? Because diffusion models are also generative AI and they're not LLMs. Heck, they probably got disqualified, not for the use of an LLM, but for the use of a diffusion model.

So I think Gen AI is an umbrella. The question is, do older techniques like GANs fall under Gen AI? It's technically a generative technique that can upscale images, so it's generating those extra pixels, but I don't know if it counts.

Jach 12/21/2025||
There's not that much difference between diffusion models and other auto-regressive models (https://www.youtube.com/watch?v=zc5NTeJbk-k). But I'm of the opinion that Generative AI is a terrible umbrella term. It should include basically all of digital art if we take it seriously. The flood fill / paint bucket tool can be considered AI, any program using a search algorithm can be phrased in AI terms of a sense-think-act loop. Nevertheless I do understand what people tend to mean by it when they're raging. Right now it might best be defined in terms of workflow: a human uses natural language to describe what they want, and moments later a plausible image appears trying to match. This clearly separates it from every other tool in the digital artist's program, even many which one could arguably call generative AI. It also separates it from stock-photo/texture searches done externally to some art program, as those are done in a query language rather than natural language.
gus_massa 12/21/2025|||
AI is a moving goalpost. At least now the moving goalpost is call AGI.

A bunch of 'if' is an "expert system", but I'm old enough to remember when that was groundbreaking AI.

spencerflem 12/21/2025||
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protimewaster 12/21/2025||
It's not meant to be clever. They have a rule that says, in its entirety, "Games developed using generative AI are strictly ineligible for nomination."

Do they count procedural level generation as generative AI? Am I crazy that this doesn't seem clear to me?

rpdillon 12/21/2025||
No, we're at the phase with AI where people have extremely strong feelings, it's not well understood, and the definitions are not clear. I am with you in that rules like this seem dogmatic and hard to understand the implications of.
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