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Posted by cdrnsf 8 hours ago

Thoughts and feelings around Claude Design(samhenri.gold)
221 points | 152 commentspage 2
ben8bit 6 hours ago|
Some good points, but as a whole - I'm not sure if I agree. Sketch lost to Figma because of it's design tooling & multiplayer. Physical products still get designed before being constructed - I don't see that going away. If anything, I think Figma should stop trying to play both sides of the field and decide what it wants to be.
dang 7 hours ago||
Recent and related:

Claude Design - https://news.ycombinator.com/item?id=47806725 - April 2026 (732 comments)

ianstormtaylor 6 hours ago||
The article makes a good point about how Figma's non-open data model is limiting their utility as the source of truth.

But I think it's part of a larger mistake Figma is making: they seem to have shifted to an extraction mindset too early, assuming they'd captured the market, right when the ground beneath them is starting to shift.

It's most visible in their pricing model evolution, which is now explicitly anti-collaboration. Figma used to be the obvious default because you could quickly share files with non-designers, so they could view and make small edits without fuss. Now that requires a paid "seat", along with a confusing mess of permission flows.

It's platform wide too. I taught a college design class recently, and had students sign up for Figma because it seemed archaic not to teach them to use it. Instead of just giving any ".edu" address a free account (like they used to) students are forced through a 3rd-party process of uploading transcripts to prove education status. A few of my students got rejected or ran into confusing errors, and never got access… Now I have to re-evaluate whether its worth using when teaching the class again. (And this is for a population with near-zero short-term purchasing power, but huge potential long-term value… why add barriers?)

This is such a weird self-inflicted wound for a collaboration platform to make. The big tools that won on collaboration (eg. Google Docs, GitHub) have understood that low-friction sharing is critical to becoming the default choice. And that being the default is a flywheel that drives adoption, both in users and in tooling.

It makes more sense if you see it through the lens of Figma trying to juice short-term numbers for their IPO. But it's sad to see because it had so much long-term potential.

uxcolumbo 6 hours ago||
I miss the days of having a native desktop design app with a perpetual license.

What Figma achieved technically in the 2010s was amazing. Coded the app in C++ and then used WASM to deliver it as a multiplayer web app.

But now it's trying to be too many things. Why did they ever feel the need to add slides and this other stuff.

Their MCP is poor (sure, they'll improve it).

The app struggles with larger files and performance is sloppy.

And don't get me started trying to design data grid heavy apps.

And they could easily follow Adobe's lead. Enshittify and lock you out of your account whenever they feel it's necessary (remember what happened with Venezuelan Adobe users a few years ago?)

Either Penpot gets their act together and will become the opensource design canvas for open-weight AI models or we will see another open source solution that will fill this space.

alwillis 4 hours ago|
> I miss the days of having a native desktop design app with a perpetual license.

You can go that route with Affinity Designer [1], owned by Canva, who partnered with Anthropic on Claude Design [2]:

We’ve loved collaborating with Anthropic over the past couple of years and share a deep focus on making complex things simple. At Canva, our mission has always been to empower the world to design, and that means bringing Canva to wherever ideas begin. We’re excited to build on our collaboration with Claude, making it seamless for people to bring ideas and drafts from Claude Design into Canva, where they instantly become fully editable and collaborative designs ready to refine, share, and publish.

[1]: https://www.affinity.studio

[2]: https://www.anthropic.com/news/claude-design-anthropic-labs

uxcolumbo 3 hours ago||
I have it, jumped on the affinity band wagon years ago after Adobe started their enshittification process.

After Canva bought Affinity, you now have to authenticate with your email from time to time when you launch the desktop app. Annoying and why do they do that?

Might go back to Affinity 2.

alwillis 3 hours ago||
> Might go back to Affinity 2.

Sure, but they stopped updating Affinity 2; at some point, it's going to stop working unless you never upgrade your operating system.

operatingthetan 6 hours ago||
Front-end, UX, design, and product have become one role. The market is just realizing it slowly.
esafak 6 hours ago|
So your designers debug your React code now when the AI messes up?
doug_durham 5 hours ago|||
In my opinion this should have always been the case. All designers should be able to code and do html/css. It's the medium of design.
esafak 5 hours ago|||
HTML and CSS, sure, but modern frontend design is way more than that; it's a jungle out there.
operatingthetan 5 hours ago||
React, Nextjs, Vue, Nuxt, and Angular are pretty much what AI is the very best at coding in my experience. Probably because they are all meant to build essentially the same thing with different curtains.
re-thc 5 hours ago|||
> All designers should be able to code and do html/css. It's the medium of design.

So a fashion designer can mass produce clothing? So an interior designer can build a house?

This designer should has never held.

rcxdude 4 hours ago|||
Fashion designers can, in general, work with fabric, yes. And an interior designer should probably have some idea of how to paint at the very least. To me with web design so much of what matters is encoded in the CSS and HTML that it is the final design product. Anything produced before is a sketch, a concept, but it's not a design.
operatingthetan 4 hours ago|||
The analogies you have offered aren't great.

For example designers and developers both use the computer as their primary medium of working. Their outputs resemble each other very closely, despite having a different underlying form.

Contrast that to the interior designer building a house, well those are different mediums. There is no efficiency gain from the interior designer designing the plan and also implementing it. Where as with a designer working in code there is one.

Fashion designers do indeed make clothing by hand, it's a very important part of their craft. This example disproves your stance.

only-one1701 6 hours ago||||
That’s what CEOs think lol. Let’s see if it pans out!
lodovic 5 hours ago||
"I have an error when i click on the orange button, see screenshot. fix it."
micromacrofoot 6 hours ago||||
I've been a developer for over 2 decades and I've been using AI in our react codebase for the past 3 months. Outside of some optimizations there's not much a designer couldn't debug through Claude Code. 90% of the industry is toast.

I want to be wrong because I'm watching the death of my entire career, but everything I've seen is pointing to this as an inevitability. We are shipping better and more secure code, and doing it easily twice as fast. Many development teams can be cut in half today with no reduction in output. I don't want to say it out loud at work yet, but we're actually producing too much.

beachy 6 hours ago|||
I've been writing code for 50 years and it looks now that we have seen sunrise and are about to see sunset on humans writing code by hand.

Is that bad? Not to anyone who has managed dev teams and is familiar with the incredibly tortuous and painful business of trying to corral a bunch of humans with varying skill and enthusiasm levels to create software. We have tied ourselves in knots with things like Agile just trying to work around the fact that software development is so slow and arduous.

Many times back in the waterfall days I have written up design documents to kick off dev teams on multi-week or month projects. Now I could feed those into Claude Code and get results in days. This stuff is exciting beyond belief in just getting shit done.

This is a golden era for any established company with an existing customer base. My question to them would be "with Claude Code, why aren't you carving through that massive backlog of feature requests that has been building up over the years?".

A lot of people seem to look at this as job threatening, and it surely is for junior devs. But for companies that already have a strong senior talent bench, it's time to raise the ambition levels and ask not how many jobs can be shed, but instead just how fast and hard can we go now we have these new superpowers.

slopinthebag 4 hours ago||
This is so context-dependent. Coding some generic crud app is indeed becoming more automated, but most of the stuff I end up building is just way outside the capabilities of current LLMs to accomplish without significant steering and gasps hand written code. Most of the stuff LLMs are good at ones hotting are the same things a non-coder could build with no-code platforms anyways. Which is great imo, it means we can utilise our skills and expertise on stuff that is more "cutting edge".
bombcar 5 hours ago||||
AI is impressive but this same sea-change happened at least twice before - the era when computers went from being rooms full of women(354) to machines programmed in machine language(892) to those with screens, keyboards and even assemblers (assembly language, especially macro assemblers, were considered seriously high level at a time), to mid-level languages like C (considered needlessly complex and slow at one time, now considered barely above a macro assembler), to high-level languages like Java and even higher ones (arguably) like Rust.

Every one of those transitions has resulted in more programmers - though not necessarily the same programmers.

354: https://en.wikipedia.org/wiki/Computer_(occupation)

892: https://en.wikipedia.org/wiki/The_Story_of_Mel

zaptheimpaler 5 hours ago|||
But things really are different this time. Computers and software were nascent industries with lots of room to grow, lots of software to build in previous transitions. Today software and technology companies are the biggest in the world. Every industry uses software. Getting your web app, mobile app or game discovered is actually a huge problem today because we have so much software. There is not infinite demand for software, or for anything else, even if it seems that way in the early days.
bombcar 5 hours ago||
The Olde Days were custom code for a business doing business things (only they could afford a computer, and some universities), then there was a Cambrian explosion of software sold by individuals or small developers to many (80s and 90s), then we've moved to large companies and SaaS.

I think we're about to cycle back to "custom code" except now it's for everyone, by AI - you don't need to find the to-do app of your dreams; you can code one for yourself in a fever-dream.

The era of "write Wolfenstein 3D in a few months and make millions" are gone, but they've been gone a long time already.

rapnie 4 hours ago||
Or - there was a HN discussion on this half year or so ago - there's consolidation again, and there will be AI, but no code. Domain expert talks to the AI, perhaps with an expertised intermediary. AI spins up a whole new 'software platform' for the customer.. internally. Offers all the UI that is needed to work with it.. still 'in the cloud' i.e. in AI data centers. Customer happy, devs less happy.
throw310822 5 hours ago|||
AI isn't a technology that replaces programmers, it's a technology that replaces generic human beings. The manager of your agents will be an agent, too.
operatingthetan 6 hours ago||||
I think the real question is which of the four roles is going to be the one that takes over. Probably people who were already UX-Engineers.
only-one1701 5 hours ago||
I would ask this: which is the worse failure mode —- design not quite right, or users can’t access the app?
girvo 5 hours ago|||
On the other hand, teaching taste is quite hard, and is what people respond to and what designers learn.

Teaching programming is a bit of mostly solved problem, today anyway.

operatingthetan 5 hours ago||
Realistically this doesn't mean all pure designers go away. Large orgs can have a small team that set the overall style guide and designs important pages, and the rest of the org just follows using AI to iterate.
esafak 1 hour ago|||
That's the kind of question you will have to ask if you don't hire right. I get collapsing frontend/backend and PM/UI/UX but two then collapse code and product may be a bridge too far.
troupo 5 hours ago|||
> Outside of some optimizations there's not much a designer couldn't debug through Claude Code. 90% of the industry is toast.

I've seen the "debugging" and "coding" that non-coding designers are attempting to vibe-code. 90% industry is definitely toast, but not the 90% you're thinking of. Most industry is going the way of Microsoft that cannot even display a start menu in under a second

operatingthetan 6 hours ago|||
Leading question, feel free to ask a more honest one.
ioasuncvinvaer 6 hours ago|||
How is it a leading question?
hombre_fatal 6 hours ago|||
They entailed scenario that isn't entailed by the person's claim.

i.e. The OP doesn't need to answer yes to their question for OP's claim to be true, yet their question pretends otherwise. (non sequitur)

operatingthetan 6 hours ago|||
>A leading question is a query that suggests the desired answer or puts words into a witness's mouth, often guiding them toward a "yes" or "no" response.
viccis 6 hours ago||
It was just restating what you already said; no need for this specious response.
operatingthetan 6 hours ago||
Please quote me where I said 'my designers debug react code that AI messes up.'

I did not say anything of the sort.

See also: https://news.ycombinator.com/item?id=47819428

esafak 6 hours ago|||
All right, here's a statement: your designers won't even know when the code is wrong. Just because it compiles it doesn't mean it's fine. They lack code judgment in the same way your coders lack design judgment.
operatingthetan 6 hours ago|||
Thank you.

In response I suggest that the engineers using AI also lack code judgement (because they are not reading it either). I don't think questioning the AI use is the actual topic here, it is the shifting roles. Who says it's the designers that are taking the new meta-role? It's probably the FE's honestly.

The role shifting doesn't mean that it's the best path forward. I'm simply stating that it is happening.

nslsm 6 hours ago|||
It's very easy to know when code is wrong: it doesn't work the way it's expected to. So you explain to the AI what's wrong and the AI fixes it.
only-one1701 5 hours ago|||
This isn’t meant to be sarcastic: have you ever worked for a real company?
esafak 6 hours ago||||
Your designers are going to be looking at the layout; they're not going to notice if it's slow, uses too much memory, is not maintainable, doesn't follow repo patterns, etc.

Do you think it is reasonable to expect a person with an arts degree to know this?

mauzybwy 41 minutes ago|||
> Do you think it is reasonable to expect a person with an arts degree to know this?

There are plenty of people with arts degrees who know this, and PLENTY of dogshit engineers with CS degrees who don’t

jmye 5 hours ago|||
> Do you think it is reasonable to expect a person with an arts degree

Of course it is.

The only people who think your fucking college degree determines your knowledge level and ability are teenagers and people who are so deeply untalented that it’s the only way they feel qualified.

thunderfork 4 hours ago|||
As we know from THERAC-25, etc., comprehensively verifying that code works the way it's expected to is not actually very easy - it's perhaps one of the hardest parts of building any system more complex than a toaster.
nslsm 3 hours ago||
Thankfully the CRUD app that is being developed by some random startup is not likely to cause as much harm as the THERAC.
kbos87 3 hours ago||
> "To Figma: I can see a world where this post does numbers in the Figma internal Slack. If that’s the case and you’re reading this from Figma: this wouldn’t have happened if you hired me last year when I was interviewing. Your loss, big dawg."

What a counterproductive way to end an otherwise good set of points. Gives the appearance of bitterness and a desire for vengeance.

ghoulishly 2 hours ago|
Do you genuinely think that was earnest?
klueinc 6 hours ago||
When you can control the model layer like Anthropic, you get more leverage over the traits of the persona, enough so that the system feels closer to havin consistent expert design judgment built-in that complements the 'truth-to-materials'.
mikert89 6 hours ago||
Basic web development is completely over, and will be automated end to end, product, ux, design, and the code.

I have a complicated nextjs webapp, and I havent had to write front end code in six-nine months now.

only-one1701 5 hours ago|
If it’s used by < 1000 people, it’s not a complicated app
girvo 5 hours ago|||
FedRAMP will be the death of me.
mikert89 4 hours ago|||
so like 90% of software?
only-one1701 2 hours ago||
Scaling and edge cases with real users are the difficulty. Feel like this isn’t even that controversial.
mojuba 6 hours ago||
Excellent post. I share the author's sentiment which is essentially "to hell with Figma, at least fix Sketch". Been feeling very lonely in may hatred towards Figma, which is for a whole bunch of reasons (among others, it's an incredibly shitty, memory and CPU hungry Electron app that looks and feels worse than any more or less well designed web site), but now after reading this I realize the number of reasons has doubled.
dygd 6 hours ago||
It may look like a crappy Electron app, but Figma has a quite interesting architecture. The browser editor is developed in C++ and cross-compiled to JavaScript with emscripten. The rendering engine looks like its handling HTML, but it's actually rendering their own document format for cross-browser consistency. They have their own CRDT implementation to handle multi-user edits.

[0] https://www.madebyevan.com/figma/building-a-professional-des...

[1] https://www.madebyevan.com/figma/

[2] https://www.madebyevan.com/figma/how-figmas-multiplayer-tech...

love2read 6 hours ago||
I think my biggest question is who cares? What does having an interesting internal architecture have to do with the “its electron though” ideological attack.
brulard 5 hours ago||
It is made to perform much better than your typical electron app would. Saying electron-based == shitty is complete misunderstanding of the technology. Although i dislike Figma as much as the next guy, their app was in many ways very impressive. See Figma's cofounder old articles at https://madebyevan.com/figma/
ghoulishly 6 hours ago||
(author of the post here) I cut a paragraph how Figma costs cuckoo bananas money for your entire team for the privilege of enduring this byzantine nightmare. And they paywall certain features, which you likely can't get authorization for, so you have to do more hacks on top of hacks on top of the “gold standard” practices I shared in the blog post. The price ramp is not gradual.
democracy 4 hours ago|||
I think this is what kills them, not AI. I know 2 companies (enterprise level) who are migrating away from Atlassian atm just gets too costly.
cptcobalt 6 hours ago|||
man, I dont even use Figma for personal & side projects because its so expensive. I still occasionally fire up sketch or freehand it.

Figma is a work tool only and I'm disappointed by its MCP tooling which feels late and behind where it should be, I just feel forced to use Figma Make which stays in their walled garden without practical utility and connections to my actual codebases

nailer 2 hours ago|
I got deeper into Figma than I ever had to before yesterday.

It turns out there’s no way to use Math in variables built in to the product. The most common plugin is 99 dollars. To add what is obviously mustache JS. To browser based software. It’s not good.

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