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Posted by rsaarelm 7 days ago

NetHack 5.0.0(nethack.org)
525 points | 180 commentspage 3
bakoo 7 days ago|
Wow! Wonder how they test all the releases.

> The source release includes all the code for the above versions plus code for the systems listed below.

    Windows 8.x/10/11
    Linux
    macOS
    AmigaDOS
    Windows CE
    OS/2
    Unix (*BSD, System V, Solaris, HP-UX, ...)
    BeOS
    VMS
avd201 7 days ago||
Back when I was on undergrad I sometimes managed to get to the castle, but never very consistently. Opening NAO was one of my go to ways of dealing with spare time but I haven't played the game much since. This is wild tho, never imagined we would get to version 5
dom96 7 days ago||
Great! An excuse to play again.

My favourite way to play it is using `ssh nethack@nethack.alt.org`. Don't even have to install it. Though it seems it hasn't received this update yet.

Unit327 7 days ago||
ssh nethack@us.hardfought.org

It has been updated, and there are also eu/au region servers.

SubiculumCode 7 days ago||
Oh cool!!!
adeon 7 days ago||
I played this game a bit back in 3.4.3 times.

It's been great on long-haul flights to play on the laptop. Doesn't demand your battery.

oceansky 7 days ago||
Last update was 1171 days ago.

Nethack is one of the best open source projects.

SubiculumCode 7 days ago||
It's related to Angband, not Nethack, and the content is not as easy to view these days, but the Angband Comic strip is a true clult classic in niche humor. http://angband.calamarain.net/
seanhunter 7 days ago||
As someone who hasn’t played for 20 years+ seems weird that they worry about spoilers in the release notes - back when I played literally the only way to learn certain game mechanics etc (eg the e-word) was to read the source code, and when you did that you found a bunch of things that were incredibly overpowered to the point of basically trivializing a lot of the game. (It’s been a long while but I seem to remember discovering very easy ways to find very powerful weapons and armour).

It seems to me that for what I was after at the time, DCSS is actually a better nethack than nethack is in that the game is more discoverable and fair and less arbitrary.

chongli 7 days ago||
NetHack was my very first Roguelike and I ascended for the first time in 2009. I have since gone on to play many other Roguelikes, including DCSS.

I managed to win DCSS with all species, backgrounds, and gods over a period of a few years. Since then I’ve mostly lost interest in playing, and have returned to NetHack which to me feels as cozy as an old pair of slippers.

With what I know of both NetHack and DCSS, I prefer NetHack these days. DCSS is very interesting, tactically, in the early game but as you go along it becomes more and more about “keep doing the thing this character is good at” and the tactical variety vanishes. NetHack isn’t a whole lot better in that regard, but NetHack isn’t purely about tactics anyway, so it matters a lot less.

The Roguelike I most enjoy for its tactical prowess is Shattered Pixel Dungeon, which is far more interesting on that level. It has much more customizable characters, with talent points and a nifty scroll of upgrade system for weapons, armour, throwing weapons, wands, and rings (a system it borrowed from the game Brogue, a reimagining of the original Rogue). This character customization system is combined with a more interactive dungeon (full of traps you can trigger against monsters, spreadable water/grass/fire/poisonous gases) and a highly in-depth alchemy system that lets you recycle “junk” items into extremely useful and powerful resources.

On top of all that, SPD features a challenge difficulty system with up to 9 challenges that can be toggled independently and in combination, with the full 9 challenges presenting a worthy foe even for seasoned veterans of the game.

quickthrowman 7 days ago||
I started with DCSS and I played Nethack a few times. After reading some of the spoilers and realizing what I would have to memorize to win the game, I stopped playing it.

DCSS focused on tactical encounters which I enjoy a lot more than reading up what word to inscribe on the floor to make myself invincible or whatever.

I still enjoy the idea of Nethack, it’s very clever and incredibly deep, it’s just not for me.

tiahura 7 days ago||
Been playing for hack since Fred Fish #7 1987. Still have never reached the amulet.
mordechai9000 7 days ago||
"Slow down. Think clearly." - Izchak

Solid advice, but not easy for me. I made it to the astral planes, once.

frenzcan 7 days ago||
This comment made me feel better about my woeful track record with nethack
higon 7 days ago||
Glad to hear it received a major update. Nethack on Slackware Linux was my childhood and has a special place in me. It taught me how to really use computers. Time to compile the source code again, folks.
pimeys 7 days ago|
Here's a good report on a completely unspoiled playthrough which was an interesting read.

https://groups.google.com/g/rec.games.roguelike.nethack/c/wc...

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