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Posted by memalign 4 days ago

Firewood Splitting Simulator(screen.toys)
373 points | 123 commentspage 2
mac3n 5 hours ago|
Nothing beats coming home from work, chopping something into pieces, and setting it on fire.
cinntaile 5 hours ago||
It bothers me that I can split a log in 3 parallel pieces, rotate 90 degrees and then magically can split the middle piece. That's physically difficult! Besides that it was fun.
adamddev1 3 hours ago||
Delightful little experience. Very nice. What would be even cooler would be if the axe only went partway down sometimes and then you have to lift the log up with the axe inside a couple of times to finish it off with that satisfying full split.
ryanisnan 2 hours ago||
I like how it stacks the firewood.
ptman 3 hours ago||
Looks like a Fiskars axe https://www.fiskars.com/en-us/collections/axes-and-wood-prep...
Icons8 5 hours ago||
That was a satisfying part of my day. Thank you.
ab_goat 6 hours ago||
What about when you’re splitting a log with a branch and the maul bounces straight back up? Lol
ab_goat 6 hours ago||
Beautiful sim. Looks like red oak. As someone who has split a lot of wood, wish it could incorporate more of the struggles of splitting logs.

- missing your spot by 6” or more and creating a tiny shard that goes flying - the log you’re aiming at falling as you are in your backswing - getting your maul stuck halfway down the split

andwur 6 hours ago||
Could do with a difficulty setting that includes when you inherit someone else's log pile, someone who really enjoyed making every cut on a new and more inventive angle than the last.

Normally a wedge is used to split the wood, but it also doubles as a wedge to be wedged underneath just so you can get the log to stand up.

Also, Y sections (ycombinator mode?). 40 hits later and you might have a nice pile of woodchips, very rarely will it actually split in any clean way.

neogodless 6 hours ago||
Yeah this needs pieces with knots, and having to swing at least 3 times before the initial split works. Very unrealistic, 3/10. Need some wedge + sledgehammer modes.

Also how do I simulate my shoulder and lower back hurting?

bee_rider 5 hours ago|||
With your additions, it probably could be a really neat mini game to have in a survival-crafting game... Game, so, it doesn’t have to be perfect.

But the axe could wobble a bit, depending on some combination of chopping skill and how tired your guy is (simulating shoulder pain and lower back pain). Number of hits required depends on character strength and how straight on the hits are.

I’m not sure how the game would track the pieces of various sizes, though. I guess this would just be for firewood (building wood might have to be handled separately) so maybe it would be fine to just calculate the volume of each slice and have it provide fuel based on that…

bot403 3 hours ago||||
I think if you sit and play it for 10 hours your lower back will hurt too. It just takes longer.
jojobas 6 hours ago|||
You'll like Spintires.
KronisLV 5 hours ago||
And MudRunner and SnowRunner as well! Great games (in a sometimes frustrating way).
kwdev 3 hours ago||
Can I have a "Carry Water Simulator" to go with it?
felooboolooomba 2 hours ago||
Bug: No error displayed if WebGL is disabled.
1e1a 5 hours ago|
This is fun and looks amazing, however there seems to be quite a bit of texture in the out of focus blur. There's also a lot of aliasing on the grass. Also, I think the camera shake could do with a very slight delay after the axe hits, and maybe a slightly slower decay curve.
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