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Posted by baldvinmar 20 hours ago

Jelly UI: Soft-body physics for native HTML form controls(jelly-ui.com)
437 points | 146 commentspage 2
Waterluvian 12 hours ago|
All I want is to be able to shake my phone and watch the UI jiggle.
nielsbot 16 hours ago||
Meta, but is there a good resource to find these types of HTML UI component frameworks? I have googled and searched but all I get a listicle-style pages that aren't very curated.
robofanatic 15 hours ago|
https://github.com/topics/design-system
nielsbot 12 hours ago||
Oh man there are a lot there:

> Here are 5,338 public repositories matching this topic...

Thanks for the link--I didn't know you could search Github by topic.

timando 12 hours ago||
It could just be the particular type of my colour-blindness or my monitor settings, but the red and amber colours look so similar that I couldn't tell that I had even clicked the button.
vivzkestrel 9 hours ago||
- anyone mind explaining to a beginner what kind of algorithm is used to achieve this effect

- i can see it changes size on clicking and dragging

- so what is the author actually doing?

serf 19 hours ago||
that's a real frustrating form of scrolljacking, a forced timed animation & lockout for concurrent scroll events until the timer is relinquished and input ceases; impressive.
baldvinmar 13 hours ago|
Point taken, scroll-jacking has been removed.
qurren 12 hours ago||
Nice idea but I feel like it would work better with a non-flat or mildly-3D theme.
rickydroll 18 hours ago||
This could be modified to be very useful for folks with less-than-ideal hand ability. I don't have much fine motor control in my hands. Hitting one of the modern tiny targets usually involves clicking a few times around the target until I finally manage to randomly twitch the mouse into the right place. Something like this, where the target changes shape to improve targeting ability or increase the size of the click zone, would be wonderful.
adithyassekhar 11 hours ago||
I don’t like the Chip element it’s supposed to stay in place and toggle instead it goes out of bounds when clicked.
petilon 16 hours ago||
This is cool, but overdone to the point of distracting. Subtle effects can enhance usability but it should be barely noticeable.
altairprime 15 hours ago|
Ew ew ew visceral uncanny valley reaction to the on/off control. I never made it to scrolling.
TheOtherHobbes 14 hours ago|
I'm torn between ugh and ick.

It's poorly implemented and looks crude and unpolished.

There might be an idea there, for limited applications, but this isn't it.

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