I can see value on a plane. But I’d rather use my MacBook then look like a crazy person pretending to work.
With buds, people just shout into the void... Or the bus...
It is as close as Ive gotten to the cyberpunk dream so far.
The Ray-Ban Metas had no ecosystem. No SDK, no app store, just apps made by Meta. They finally announced an SDK in 2026 but why would I support a device that was so anti-developer for years?
I think the software kept getting better except for the latest UI redesign intended to mimic Apple which is indeed terrible. I hate the heavy use of double clicking on the controllers. The older UI was better (though even before this they constantly redesigned it every 6 months or so)
But they've only improved things over time. The quest 1 shipped without passthrough or hand tracking. By the end of it's support it had both. The quest 2 and 3 also continue to receive new features like higher frame rates, keyboard view etc.
Not that I am comfortable uploading ID or that I even consider Quest, but that is how it starts.
As much as I'm a proponent of VR, I won't play by Meta's rules.
I had the Oculus Rift dev kit before they sold to Facebook. It was so amazing at the time
There was a site that you could download experiences that people created, which is what I used it for.
The stronger argument for it being a product is that it was available to the public.
I just bought it on the website.
I mean, I was/am a dev, but I had no plans to develop on it, I just wanted it to play with.
How gullible can you be?
But I guess if people like you are able to ignore that to make yourself feel better about giving your personal information to Zuckerberg's advertising company then anything is possible.
I don't know what conversation you think you're having here, but it's not that.
If you'd bothered to read... and then ready for it... stop, take a breath, and process the information. You'd have noticed I was pointing out you can use a Quest headset WITHOUT providing them your personal ID OR having a Facebook account. Almost as if, you know, I was highlighting that giving the company your personal info isn't required. Woe me though for pointing that out.
I'm sorry for interrupting the indignant rants. Please continue.
The post you are replying to doesn't claim they did...?
They did change the branding in late 2021/early 2022.
Prior to that the product was called the Oculus Quest, after that it was the Meta Quest.
And Meta did start heavily enshittifying the product alongside the rebrand.
This has not been my experience at all and there are very few headsets I have not owned.
Everything else I can't really disagree with.
Everything from “freedom sticks” to get women to breath in smoke and ash like the foolish men, to going from “government IDs are just conspiracy theory” to “you have to show your papers to see information and communicate with other humans on the only method that is still widely possible; it’s all just been slowly salami sliced and microdosed into our societies. Worse yet, still a large chunk of society seem utterly oblivious as long as they can consume their particular customized and personalized opiate of the masses.
The better question is why in 5yrs we will have to use ID to buy a product on some random ecommerce site or to play a video game or use Uber or post a comment on Reddit. It will be because people pushed for this for kids on social media and opened the door for the rest of the internet companies to demand it and therefore the government.
If you haven't seen it, it's probably because your account is old and they have scraped enough contact lists to believe your name is real.
Plus they already have all that data... Your ID is not private information. It's an identifier that they don't need or want.
I don't think they particularly _want_ legal id (though maybe they do? who knows)... but it's obviously false that this was caused by the government when Meta itself was lobbying for such laws even before then.
https://techoversight.org/2025/07/29/bloomberg-meta-google-l...
ID checks just came to the Quest because they forced facebook accounts which already had ID checks on it. They should never have made facebook accounts mandatory for playing games.
Not for allowing you to use your own hardware, what utter nonsense.
It was their choice to forcibly link their hardware to their online account system despite it working fine without it. But it’s absolutely not true that the government requires age verification for using VR goggles.
* Display Type: Micro-OLED
* Resolution: 2412 × 2288 pixels per eye
* Angular Resolution: 37 PPD
* Field of View: 70° × 66°
* Chipset: Snapdragon Reality Elite
* Memory & Storage: 12GB RAM with 128GB internal storage (expandable up to 1TB via microSD on the puck)
* Tracking & Sensors: 6DoF positional tracking, depth sensing, autofocus, 4-camera eye tracking, face tracking, and hand tracking
* Passthrough: Color RGB passthrough cameras at 26 PPD
* Price: $ 1300,- USD plus your data
Similar PPD to an AVP at, what I as a former owner of one (alongside a Quest 2 and 3, a Magic Leap, Xreal and Viture) would call is a far more appealing implementation for actual productive work.
Really wish Apple had gone down this route, have the puck incorporate an A series chip rather than shoving a M series one into the headset itself and heck, I could see such a design being doable for them back when they first launched the AVP if they hadn't forced that utterly ridiculous eye display and stupendously heavy metal body.
There is, unless I am mistaken, nothing here that isn't established technology as found in the AVP, all the fancy display and lens experiments from Starburst, over Holocake to Mirror Lake seem to remain in the lab, this seems to be "just" pancake lenses plus Micro-OLED once more.
Not sure where this lands functionality wise. I feel like it's most direct competition would be as a cheaper Apple Vision. You would need to pair it off with a Windows system for heavier productivity work most likely. Even though their OS is "android", it doesn't have the Google ecosystem behind it, let alone matured on that front. Media consumption on the go seems to be the other use case.
So, compare them to either XREALs plugged into a laptop/phone, or Apple Vision Pro I guess.
* Display: also micro-OLED
* Resolution: 2560 x 2560 per eye
* Angular resolution: 32 PPD
* Field of view: 116°D, 108°H x 96°V
* Chipset: none lol plugs into your computer
* Tracking and sensors: needs base stations
* Weight: 107 g
* Passthrough: no
* Price: $959 (+$200 for eye tracking)
* needs base stations, a PC, and has a cable, and looks kinda like dorky swim goggles (but still pretty futuristic and cool)
meanwhile the Steam Frame:
* Display: LCD
* Resolution: 2160 x 2160 per eye
* Angular resolution: 20
* Field of view: 110 degrees
* Chipset: Snapdragon 8 gen 3
* Memory and storage: 16GB of ram with 256GB UFS plus microSD
* Tracking and sensors: inside out camera based tracking
* Weight: 185 g core headset, 440 g including strap, rear battery, facial interface, and audio
* Passthrough: idk
* Price: $1059 for 256GB, $1299 for 1TB
Closing the lid and working in one of these would be great, but there's always a caveat that blocks this.
Said the guy who has not checked this thing for head-turn-to-pixels-changed latency. That is the one metric that nobody has approached the AVP on -- the one that keeps me (and many others) from being nauseous.
When Meta bought Oculus a decade ago I though "why the heck are they buying this VR company..." which prompted me to read "The Age of Surveillance Capitalism: The Fight for a Human Future at the New Frontier of Power" 2018 Shoshana Zuboff's book.
The idea is precisely that they don't need more of the same data, they have enough (even though they do need to keep them up to date) but they instead need more KINDS of data to keep on earning money from selling ads.
They don't care for the technology itself, only for ways to distinguish needs better and that's exactly what a new digital medium provides.
TL;DR: yes.
In any case, that transaction is not going to happen because Zuck thinks he can actually make it work. It's just what I think they should do.
I'm not going to buy it from Meta, but what I'm saying is that at the same price I would buy it from Apple. I'm far from the only one.
They theoretically could, but they would never do it, as we see with the Vision Pro, which is, apart from being far heavier, also far more expensive.
Instead, pick out your own internet information diet. Make it a project. If you're not afraid to use AI, it can help with this tremendously.
Then you need to build habits that replace your unhealthy browsing with healthy browsing. IMO it's best to just install tools that make it difficult or even impossible to do the unhealthy browsing.
At the office, it was nice to see him put the glasses down and shake hands with the person who rocked up. If that person had arrived 'in VR' I think I would have been completely turned off.
I guess if you want to be alone, it's a good device -- but the best times for me with modern technology have been when it brings me closer to other people. Online games were better on LAN. Couch co-op as a genre is one of the best console experiences I think. Meeting people in real life, who I spoke to on IRC -- again, a great moment.
I'm not anti-tech, and the device form factor sure looks amazing -- but I can't imagine any moment I would use something like this at home while anyone else in my house was here.
Probably a good bet looking at the numbers: https://www.readers.id/en/global-studies-reveal-post-pandemi...
This! And it isn't close either.
The other fundamental thing for me is to have visors that seamlessly and by default connect to the nearby ones so that experiences are shared.