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Posted by phaser 2 hours ago

Ableton Live 13(www.ableton.com)
129 points | 141 comments
iainctduncan 1 hour ago|
People here might be interested to know that you can run Scheme (lisp) code directly in Ableton through my Scheme for Max project in Max for Live.

S4M is an open source extension to Max that allows you to run the s7 Scheme interpreter in a Max object, similar to the JS object in Max. Advantages over JS are that in can run in the high priority scheduler thread, enabling accurate timing, it has direct access to the file system from Scheme code, and allows you to make Scheme s-expressions directly in Max messages. It is also a very nice way to control the Live API, as the live API works on lists of symbols.

https://github.com/iainctduncan/scheme-for-max https://www.youtube.com/c/musicwithlisp

I'm planning another major release in the next few months as part of my PhD work.

marceldegraaf 1 hour ago||
Still no built-in way to collaborate with other musicians, it seems. While I understand the technical difficulties, it's also very frustrating to work remotely with other musicians on an Ableton project. I don't need real-time Google Docs like editing, but it would be nice to have something better than "freeze the project, dump it in Dropbox, and don't touch anything until they've made their edits".

Any Ableton Live users here that can chime in on how they solve that?

coldtea 21 minutes ago||
>Still no built-in way to collaborate with other musicians, it seems..

Asynchronous collaboration, there are a few non-native solutions.

Or you can always exchange files via Dropbox or something as you said. Or share screen.

Live playing over the public internet, there's no good way to do it , and can't really be due to latency. Many projects tried, all suck.

Live playing locally, there's Ableton Link.

This is a huge update (ARA alone, the step sequencer, etc) anyway, and many long awaited and several non expected items.

crucialfelix 22 minutes ago|||
There is a this live collaboration project: https://api-production-006c.up.railway.app/

https://www.reddit.com/r/ableton/comments/1xrbj82/been_an_ab...

> mainly it uses the underlying control surface layer to receive events with a python bridge then communicates those out to a central server, from there there's a websocket room you have to be invited to and you get all the updates.

> For changes or additions of samples/tracks it sends it to an incoming temp directory and edit's the ALS to read from it instantly

> The git portion is heavily inspired by git lfs, and stores your data in r2's but only diff's between the last version and current version.

It's a hosted product, but self hosting is possible even now. I think the code is up on github.

vectordust 1 hour ago|||
This is a pain point for me as well, but I'm not sure what solving this would truly look like. At the moment whenever I'm collaborating with anyone else, one of us will have the "primary" project file containing the entire mix/session, and the collaborator will be sent all stems individually, and they'll send their stems back for ingest in to the main project. It's pretty clunky, but it prevents the awkward "I don't have that plugin/VST/etc" issues that passing project files has.

I dream of a git-like workflow for Ableton, ideally with some sort of clever solve for the inevitable missing device issue (maybe freezing could solve this with some tweaks?).

I'm also curious to hear from others on how they solve this, especially when collaborating remotely.

PhunkyPhil 38 minutes ago||
This is very solvable in theory, we've been doing package management and version control in software for decades. I'm not familiar with the plugin/VST ecosystem enough but I'm assuming there's no real central registry ala pypi/maven/npm?
vectordust 33 minutes ago|||
> I'm assuming there's no real central registry ala pypi/maven/npm?

that's exactly right, unfortunately. it's a bit of the wild-west the it comes to plugins/VSTs in terms of distribution.

and I agree, this feels like the sort of thing that should be pretty solvable, but I think there's a lot of hidden complexity in this problem space. Solving the "version control" aspect of this feels like it should be rather straightforward for a single user, involving multiple users with different Ableton Live versions, different plugins/VSTs (and different versions within those) is where things would undoubtedly get messy.

I do think there is a niche market for this sort of thing, however.

diskzero 20 minutes ago|||
Many of the producers of the plugins are against a central repository for reasons you can guess; licensing and revenue generation. One annoying part of working with various plugins is the companies tend to have gatekeeper applications the user needs to interact with to get plugins authorized and installed on their system.

You will find applications like this one, https://www.pluginhubapp.com, show up frequently to try and manage this complexity. I am in no way at all recommending this application, but it is an example. This application does ship with all of its python code in the app under (possibly a mistake) so you can see the hoops they have to jump through to try and make their system work.

cromka 12 minutes ago|||
I always thought they'd eventually implement some sort of version control, ideally git based, or a timeline similar to Fusion360.
dleeftink 58 minutes ago|||
I rememeber trying blend.io and Splice studio back in the day, but they weren't too ergonomic due to lack of a 'project package' convention. There also was an inkling of native sharing for a while [0]:

> Officially, it was known as "Ableton Link Share" during early development and then launched as “Ableton Live’s ‘Share’ feature” — introduced around Live 9.1 (2013–2015 era).

> It allowed users to upload their Live Sets directly from Ableton Live to a personal web page (via ableton.com) to share projects with others — including audio previews and downloadable Live Sets.

> Ableton eventually discontinued the Share feature in 2017, citing limited use and the shift in focus toward Ableton Cloud / Splice / Link integration as alternative collaboration tools.

[0]: https://forum.ableton.com/viewtopic.php?t=252909

steveBK123 49 minutes ago|||
It seems to me that the super customizable, plug-in heavy architecture of modern DAWs.. especially Ableton makes collaboration almost impossible, at least without a change in IP/licensing model.
devin 21 minutes ago||
Right. How often are you collaborating with users who agree to only use vanilla Ableton plugins? Every time I've collaborated we have to start the conversation with what plugins we share, which ones are freely available, which ones would are not cost prohibitive for the other side to acquire, and so on.

That said, I think that vanilla Ableton provides a whole lot to collaborate with. Maybe there are a lot of people for whom the base set works, but "do you have Apollo UAD + the Neve preamp plugin?" or something like it is not a rare occurrence.

butlike 44 seconds ago||
Why aren't you bouncing stems? You bounce the stems, they load them into their DAW, make edits with whatever tools they want, then bounce them out again. There's no need to transfer around whole projects...
EastLondonCoder 32 minutes ago|||
I meant to reply to you here but managed to post a comment of my own

https://news.ycombinator.com/item?id=50441616

dango369 1 hour ago|||
version control for it hmmmmmmmm
Juliate 1 hour ago|||
This is the recurrent pain point I have and see my friends have with Live. An exported project always has something missing/blocking.

The procedure to ensure your project is properly fully exported should be one button in a single place, not a 4 steps checklist in different configuration views.

nonethewiser 1 hour ago|||
What would you envision?
marceldegraaf 1 hour ago|||
An easy way to share a project with collaborators. This is obviously hard because of the gazillion VSTs and multiple platforms that Live supports, but if I could just share the bare bones project (channels, tempo, and all built-in plugins that all Live users have) it would already be an improvement over the current situation.

In terms of workflow I can imagine a "shared project" view in Live that loads the shared bare bones project file and allows you to easily lay your own tracks on top (with whatever VSTs you have installed locally), and then allows you to freeze and share those recordings as audio in one go, in the shared project.

diskzero 53 minutes ago|||
I have worked on the code of legacy applications like MasterTracks Pro, Studio Vison and SAW and my opinion would be that you need to start from the ground up with collaboration as the guiding light. The existing applications have workflows and data models that are very monolithic and tied into the concept of a single user, using a single application with application logic and workflows implemented in code. That code sometime exposes functionality through scripting dictionaries or plugin APIs, but the this is backward in my opinion.

Other commenters have stated what a pain it is to just get two environments in sync. A complex production will have tons of plugins, various MIDI and audio interfaces, differing outboard gear and other variables that make life hard when sharing files.

You also have asset management issues; where are the audio stems, vocal tracks, library resources, etc. stored and how are they shared.

If you want to collaborate in real-time, then there is another layer of technical challenges.

I have been working on a system that is influenced from my earlier experience building audio tools for earlier generations of sequencers and DAWs, rendering pipelines for Dreamworks and configuration management systems for Amazon. I feel you really need a system that uses a DSL and all operations are defined at that level. There shouldn't be anything you can do in the user interface that isn't available at the DSL level. You can then think about techniques used in Docker, k8s, etc. to define and deploy both the environment and the interpretation of the DSL in the user interface.

hn_throw2025 7 minutes ago||
Wow, SAW… there’s a name from the past.

Wasn’t that the one written in assembler? Kudos!

reminitone 46 minutes ago||
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butlike 5 minutes ago||
Multiband Rack is going to be great. No more having to 3x a multiband dynamics rack into a group to get low/mid/high separation.

Also the Device slots overview in session view could be useful. I'm kind of excited guys, ngl

alkonaut 5 minutes ago||
Since Bitwig came out I think Ableton felt a bit clunky. I'm no expert in either of them, but as a beginner, it felt like Bitwig got a fresh start both with Performance and UX.
royal__ 16 minutes ago||
Ableton Live is a great DAW that is still unmatched in it's live performance capabilities. At the same time, I find it tough to approach price wise. The base version is $300 (the $79 version is basically a demo), and some of the best features are behind the $600 version. Not only this, but you have to pay for new major versions (although it looks like they are offering a free upgrade right now if you buy Live 12). This is tough in comparison to FL Studio, which gives you the full DAW for less than $300 with lifetime updates. Haters will say FL Studio is unprofessional noob software, but the last time that was true was in 2011 or something.
vectordust 10 minutes ago|
just upgraded (pre-ordered) from live 12 suite to live 13 suite for $183 USD. that's ~$15/mo for 12 months if we spread the cost out.

looking back at my order history, I upgraded from Live 10 Suite (purchased 2018) to Live 11 Suite for $245.60 in 2021 and again from 11 Suite to 12 Suite in 2024 for $245.60.

Everyone has a different financial situation, but for me this is entirely fair pricing for professional grade software that does not have a subscription that I use on an almost daily basis. I am happy to continue supporting Ableton, they respect me as a user and are consistent in their quality and output. (I don't use FL Studio, this is not a dig at that company/platform, just a happy Ableton user).

EastLondonCoder 37 minutes ago||
Would you guys want to try out some pre alpha software built for exactly the use case of working remotely with collaborators on an ableton project?

The project is called kolab, it grew out of the practical issue of composing and producing music remotely. A few years ago when I lived in London I had a band project with a mate, but after I moved home to sweden we wanted to continue and the only way we get it work reliably was to use git lfs with some jiggerypokering where each of us had a similar studio setup. We have made over 200 ableton projects with the workflow so we have a sense of what works or not.

During the last year we have developed a system that is essentially an MVP, but we would welcome some people to test it in anger. Obviously its early days but we have spent the bulk of time making sure we have transactional semantics.

It works through reading an als (its a gzipped xml file), extract the referenced assets and storing their contents under hash-based identifiers on cloudflare buckets and we then use the cloudflare Artifacts for als versioning.

We do have a workflow we use manually for branching and merging that we have on the roadmap to implement as a feature but we are not there yet.

When it comes to the ethics about dealing with the data, we both believe that when we go live we would prefer end to end encryption, but need to think about recoverability. One thing is very clear. We rather close the whole project than to let data be used for example for model training.

We plan to have a free tier, but the idea is a small monthly subscription depending on usage. Currently we only support mac, but we do have windows support planned. What we have tested is the latest Ableton 12 version, but as you may know Ableton refuses to open projects saved in a never version. As a response for that we have experimental support of pushing a project as an Ableton 10 version.

I also want to mention that the software is in the stage of yeah it works, but needs much more testing before we could bump it to beta. So bear in mind there will be bugs.

If you are interested, please email: info at kolibrinkpg.com

NSUserDefaults 2 hours ago||
Not new to 13 but I love Ableton's clean UI. Similar to Blender, it's how all creative apps (and systems!) should do it.
maciejzj 1 hour ago||
I love that it is not only clean and usable, but also they somehow managed to make it cool in a very minimalist and utilitarian way. It is like a digital version of a sleek physical synth with very raw industrial design. Reminds me of how NAD amplifiers look ugly-beautiful with their greyish chases.
crucialfelix 17 minutes ago||
It's because they grew up playing with Fischer Technik.
nprz 52 minutes ago|||
They really do a good job especially considering how much complexity is contained within Ableton.
tuzemec 1 hour ago|||
Dunno... but coming from Studio One, I find Ableton’s interface very off-putting and ugly.

Yeah, I know... personal taste :)

hmokiguess 2 hours ago|||
I actually much prefer FL Studio UI over Ableton's
dyzone 1 hour ago||
Funny! I think fl studio ui is the worst, ableton is better than fl, and bitwig much better than both. I guess it really is just personal preference or maybe we mistake familiarity for ergonomics because we build muscle memory for tools and then if we try anything else, it'll obviously feel worse because we don't know how it works.
vectordust 2 hours ago|||
Agreed, it's really intuitive (or it was for me). I feel like it has just the right learning curve, it just makes sense.
fishfasell 1 hour ago||
For me it was through comparison I realized this. I used some other DAWs and found Ableton to just make sense. They jam so much into a simple UI that it all just makes sense.
vectordust 1 hour ago||
Same. To be honest I tried using FL Studio (back when it was "Fruity Loops") and it never fully clicked with me. Live immediately made sense, it's been home ever since.
dyzone 1 hour ago||
Fl studio browser was the biggest turnoff for me.
jleehn 2 hours ago||
100% agreed, gold standard in creative software design
piva00 42 minutes ago||
I moved from Ableton Live to Bitwig and found Bitwig's interface even more intuitive than Live's. There are some idiosyncrasies in Live's UI that aren't hard to learn but definitely non-intuitive, in my opinion Bitwig has a more polished experience for interaction/intuitiveness.
alfyboy 2 hours ago||
Wish they would add Linux support. What is the best option for Linux?
throwa356262 1 hour ago||
Bitwig.

It is cheaper, supports Linux and I start to think it is also the better DAW.

It's on flathub so you can try it on any distro and see if you like it.

liljacob 1 hour ago|||
I really liked the DAW itself, but how does it handle VST's? I tried setting my studio up on Linux with Bitwig a while ago and it was causing me a lot of pain and I gave up. Ableton is the only reason I still keep a dual-boot.
LukaD 1 hour ago|||
VSTs work perfectly fine in Bitwig. Whether a plugin supports linux is a different question though. I've tried to run windows VSTs via yabridge under linux but that was barely usable.
liljacob 46 minutes ago||
Yes, I remember trying to set up Omnisphere and it just wouldn't work for me. So my issues were related to windows VST's. I used Wine and yabridge, which did install them but they weren't usable.
dyzone 1 hour ago|||
I didn't face any VST related issues on linux.
multisport 1 hour ago|||
+1 bitwig. It's so fun
melvinroest 1 hour ago|||
+2 as a beginner in Ableton and Bitwig, I'm a bigger fan of Bitwig.
dominotw 16 minutes ago|||
Best for hobbyist goofing around. Which is me ( and pbly most ppl here)
easyThrowaway 1 hour ago|||
Ironically they added linux support... for Live Push 3. It runs an headless x86 version of the desktop suite ported to linux.

There are even projects like this that let you restore the missing parts and use it elsewhere, but it's kinda buggy: https://github.com/velkajelka/linux-native-ableton

MrDrMcCoy 9 minutes ago|||
Tracktion has always appealed to me.
ta988 2 hours ago|||
Bitwig is the closest (and in many ways superior)
aframemodular 28 minutes ago|||
Studio One has Linux support for non-open source and it's been around for longer than Bitwig.

For open source, Ardour but yeah...

dyzone 1 hour ago|||
There's also this project:

https://github.com/shibco/ableton-linux

They have a custom wine version that is built specifically to fix ableton issues on linux. I haven't tried this myself but I have heard good things about it on their discord.

criddell 1 hour ago|||
Are Linux audio drivers good enough? At one point they were not reliable enough from a timing perspective but I have no idea if that's been fixed or not.
lewispollard 1 hour ago|||
Depends what you mean by audio drivers, if you mean the audio server, Jack has always been good for pro audio, and pipewire (the modern default) can be configured to be good too with the right packages. In terms of timing (latency you mean?) I have zero complaints using Jack via pipewire on a proper audio interface.

If you mean device drivers, it can be a bit hit or miss, generally stuff works but for example I have an SSL audio interface and while the audio works, it's missing a lot of the configuration options that the Windows drivers give you around customisable audio routing.

criddell 43 minutes ago||
> latency you mean?

Maybe timing is the wrong word. Latency is definitely a related concern.

If something needs to fire every 1209 ms then it can't get fired in 1232 ms this time and then 1198 ms next time. Maybe a better term would be clock jitter or drift?

As I understand it, a DAW needs something close to a RTOS.

MrDrMcCoy 10 minutes ago||
Linux can run specific apps with realtime priority since 6.12. Just gotta configure your audio stack to run that way.
ivanjermakov 1 hour ago|||
pipewire-jack adapter is good enough for me to use PC as a guitar pedal with guitarix and maudio sound interface.

You might need to tweak kernel settings for better latency https://wiki.archlinux.org/title/Professional_audio#Optimizi...

voidnullvalue 2 hours ago|||
Reaper
tosti 1 hour ago||
Ardour
vindex10 1 hour ago||
I like Ardour, but when choosing btw Ardour and Reaper - if you work with many VSTs or just exploring, this may be an interesting read: https://ardour.org/plugins-in-process.html

all plugins in Ardour run in the app's process, so if one crashed - you might lose the project.

But UX for MIDI editing in Ardour is so much nicer than Reaper's to my taste.

semtud 2 hours ago||
New to music production but really want to give it a try. Can somebody please recommend resources/courses for beginners and which Abelton edition to buy: lite, intro, standard, suite? Also I was wondering if it is worth to buy akai mpk mini (play) to start with?
jleehn 2 hours ago||
I would start with Ableton's lessons, they're delightful.

https://learningmusic.ableton.com/ https://learningsynths.ableton.com/

kmfrk 25 minutes ago|||
It's very likely that you already have some version of Ableton together with your audio interface. Make sure to register your product to see if you have any redeemable downloads.
piva00 40 minutes ago|||
If I'd be starting now I would rather try Bitwig first, I made music with Live from Live 8 until Live 11 but switched to Bitwig afterwards and, to me, it's a better DAW in general (except if you really need Max devices [look up Max4Live, it's a node-based DSP creation tool]) and even better for a beginner to get going with.
vectordust 2 hours ago|||
Part of this answer depends your specific budget/financial situation. I've been an Ableton user since 2014. I bought Live 9 Lite at the time (probably came included with a midi device I bought), because I was still in undergrad and wasn't sure if I was going to stick with it. Looking at my order history, I later bought Live 9 Standard and used that until 2018 when I upgraded to Live 10 Suite (I've since upgraded to every new version of Suite on release, including 13).

My advice, if you have the budget, get Standard and upgrade to Suite later (at a discount). Suite is _nice_ but it's really mostly bells and whistles that you don't "need" to get from Ableton. Suite has a ton of included sound packs and instruments that are certainly useful but may not be useful to you.

As for the Akai MPK Mini, that's going to be entirely subjective IMO. I've bought several midi controllers over the years, and I've settled on a few key pieces that I'm happy with. The Arturia KeyStep 37 is the perfect keyboard for my desktop. It has enough range in a compact form factor and doesn't have any features I don't need (I'm not affiliated with Arturia).

If you don't already have a midi keyboard, I would suggest grabbing an affordable one!

msarris 1 hour ago|||
Not Ableton Live specific, more general knowledge for music production: I can highly recommend the courses from Audible Genius: Syntorial and Building Blocks.

Keep an eye out for their black friday deal(s), usually they have a really good package deal on BF (when I got it too).

Then Seed to Stage on YouTube has amazing videos on a bunch of topics, all very much focused on Ableton Live.

garlic_yogurt 2 hours ago|||
Iirc lite was free. I think thatd be a good start. Only limitation (iirc) was that it gave you only 8 channels which as a beginner should be more than enough. Has stock instruments that also should be more than enough. And there are loads of free VSTs, software instruments and effects
zabriel_goss 1 hour ago|||
Get the basics of the software and basic music theory, then search your questions online as they come up.

The hardest part when I was starting was finding genre-specific advice on music production. It really took digging to get the nuggets of what felt like a trade secret. Now, though, there is a massive flood of video tutorials for just about any niche of music.

For music theory, flip through The Jazz Language by Dan Hearle. You may not need everything in there, but it will get you up to speed on contemporary music vocabulary.

bryceneal 2 hours ago|||
I would start with intro. Lite is only offered bundled with certain hardware products.

The biggest difference with intro is that you are limited to 16 tracks, and some of the software plugins aren't present. If you are new to music production then this should hardly matter to you. You will be able to get a good sense of whether you enjoy working with Ableton or not, and you can always upgrade later.

glemmaPaul 2 hours ago|||
akai mpk is great! On tuts and such; I really enjoy "You suck at music production" youtube channel, who happens to use Ableton. Overall with music though, imo it's often time trying out combination of effects/instruments/midi that makes for the best learning.

Good luck with the music!

kingkongjaffa 2 hours ago|||
I personally bought a midi keyboard that included some free starter stuff including a limited version of ableton mine is https://www.arturia.com/products and works well with mac osx and all the mainstream DAWs .
yboris 1 hour ago|
I'm forever puzzled why the effects ribbon at the bottom is UI-locked to be so tiny - it could easily span double its height to allow you to see all your filters without needing to scroll horizontally.
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