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Posted by phaser 3 hours ago

Ableton Live 13(www.ableton.com)
129 points | 141 commentspage 2
ilumanty 2 hours ago|
The style of marketing page does not live up to the software's quality.
silvester23 1 hour ago|
It's made in Berlin and I guess you can see that on the page.
richrichardsson 23 minutes ago||
Still seems they're ignoring to fix PDC mid-chain though. It's the one thing I check to see if they bothered with on every release, but I won't hold my breath.
davepeck 7 minutes ago|
That’s obscure but we’re on HN so I’m here for it. Live isn’t alone here; you won’t find mid-chain delay compensation in other prominent DAWs either, for instance Logic Pro. Typically, I keep high latency plugins either later in my chains, or put them on separate returns. A real fix would probably require every device to get its own offset clock. That could be a lot of under-the-hood work (and new UI confusion?) for gains most users won’t notice. They fixed automation delay compensation a number of releases ago, so I guess this never quite hits the top of their priority list.
lukaszkorecki 2 hours ago||
So much good stuff there, hard to pick a favorite. Also cool to see that the device list in channel strips is finally stable (it’s been an options.txt thing for years)
bryceneal 2 hours ago||
I'm excited about the Transient shaper. Hopefully I can finally ditch my beefy SPL transient designer.
vectordust 1 hour ago|
same here, it's kind of crazy that Ableton hasn't had a good option for shaping transients out of the box until now!
bryceneal 1 hour ago||
The compression gate has a "Transients" knob, which I think may be the only option currently. It's just one knob so it's a pretty blunt tool. I wouldn't call it a good option.
CupricTea 38 minutes ago||
They truly could not have chosen a worse website layout to announce this.

That aside, I have a soft spot for Ableton Live. It's a very clean UI with a refined and straightforward workflow and pretty much perfect stock effects, but aside from the new Drum Synth, this also feels like an incremental update branded as a new major version. Its provided instruments/synths are still lackluster. Sure, Operator punches above what its simplistic UI would have you believe, but it just pales in comparison to Sytrus. Ableton still has no built-in synth on the level of Harmor or Kepler Exo either, which if it did would be a massive boon considering Ableton's ethos of keeping all controls visible without needing to open that plugin's UI separately. This update makes me feel I made the right choice by going with FL Studio years back.

bfmalky 2 hours ago||
I don't know what Ableton have done to that webpage but 3/3 attempts to open it in Chrome on Android have caused a crash when I try to scroll down. Oh well, I guess I'll need to find out what's new in Ableton 13 somewhere else.
climech 1 hour ago||
Same in Chromium on Debian, tab dies completely with "Aw, Snap; error code 4", whatever that means
TheGoddessInari 2 hours ago||
Had the same problem on Firefox on Android: I think the page may just be that heavy...
ign0rant 1 hour ago||
That website crashed my entire Android phone pretty badly
faangguyindia 2 hours ago||
I remember these were the software programs that had no good alternative back in the day.

SketchUp, after Google offloaded it, became paid software.

All these FL Studio, Ableton, etc.

SketchUp has already been cloned as Ketchup. I wonder if FL Studio and Ableton will soon be cloned?

pretty sure someone is already doing egui rust clone.

quaffcode 2 hours ago||
I think Real Time Audio is hard to get right. Creating a Digital Audio Workstatio (DAW) was what inspired the creation of Zig - the creator felt that it was such a difficult problem that current languages weren't sufficient. I bet it will be less trivial for AI to clone Abelton than the Adobe suite.
swerner 2 hours ago|||
Yes, it’s pretty unforgiving. Low latency and live performances leave no wiggle room - software must be low latency and highly reliable. You can’t afford to drop one in 10000 buffers.
MrScruff 1 hour ago||||
I'm not so sure. I've been building a live iPad based mixer for my modular the last couple of weeks. I've been a heavy user of Live and other audio apps for years and it's been pretty trivial to put together. Been running it with tons of simultaneous tracks, effects, and complex DSP with latency compensation interfacing with my 10 in 8 out interface and haven't had a glitch the entire time.
staminade 1 hour ago||||
There are already clones like https://github.com/storytold/soundcraft out there. No idea if they're any good, but they do exist.
diskzero 1 hour ago||
I spent some time with Soundcraft. It is no way a clone, or even a blurry reflection of any of the leading DAWs like Ableton, FL Studio, Logic, etc. It has some passing resemblance to Reaper, but Soundcraft isn't even close in usability and cohesiveness.

I have heard people claim that ArtCraft are not using LLMs to generate their apps, but the presentation and code almost seem like someone gave their LLM agent the Reaper manual and asked it to produce a clone.

Their main tagline on the site is also strange "Professional audio recording and mixing, rebuilt in pure Rust." Really, who cares? No one I know in the performance, composition and recording industry cares at all. What they care about is reliability, stability, workflows and support. Yes, and price. But none of the flagship DAWs have onerous pricing and as others have pointed out, FL Studio has been a good investment over the years. If price is a concern, it is hard to beat Reaper in terms of value and functionality.

I am sure people will continue to one-shot or iterate clones of the leading DAWs and some people will try to use them and probably end up wasting their time on their productions when whoever is behind the project moves on. It is extremely hard work supporting any application and the users of MIDI, audio and notation software are extremely demanding.

My career started way back working on apps for companies like Passport, Opcode and some other music startups, and it I had the sufficient time, the last thing I would want to do is just clone Ableton. My hope is that some effort will come along to total re-invent what and how a music creation and production app should be. I often times feel we hit "Peak DAW" over 20 years ago.

dist-epoch 53 minutes ago||||
There are many kinds of Real Time Audio.

If you just do "computer music", with no synced live instruments and external synths, it's a much easier problem, 40 ms of latency is perfectly fine, and on modern hardware it's not hard to hit that target.

Aldipower 2 hours ago|||
Real-time audio is a concern of the operating system and drivers primarily.
efficax 1 hour ago||
nonsense. you have to be very careful in designing audio software. the entire soundchain has to compute within the buffer window or you WILL get bad stuttering output. you can choose slow responsivesness or extreme optimization, and for real time performance only optimization works.
adzm 1 hour ago|||
Additionally there are lookahead options in some effects that requires some delay, and clock sync for midi devices
Aldipower 1 hour ago|||
This isn't mutual exclusive to my statement, so, please don't be so offensive and call it nonsense.
idelnl 1 hour ago|||
FL Studio is the most ethically licensed software I've ever used. In 2002, I paid $150 and have received lifetime updates since then. No ads, no renewal fees, no nerfing of my license to push me into a higher tier. Just the latest version every time it came out, from v3.4 to v26.

Contrast w/ Ableton, where you pay about that much every upgrade. Or something egregious like Adobe.

I'm actually rooting for FL Studio to NOT be cloned, respect to the way they ran their business, hope people pay them their money.

LluisGerard 2 hours ago|||
I think DAWs at the level of Ableton live are going to be hard to replicate, and at best, they will be a toy for not serious producers... Imagine working for 80 to 120 hours into a project that has 120 tracks and then the whole thing crashes on you. Not saying this cannot happen with Live (that's why it does backups on the background). What I'm saying is that companies like Ableton earn me more trust because I know they are serious about their work and more reliable.

I mean, vibecoded apps can be fine if you are editing just an image, or a small video you are editing for nothing serious, as a beginner, etc.. but for people that is serious about making videos or making songs that take a lot of effort and time, paying 159 euros to upgrade every 3 to 4 years is a no-brainer (I already pre-ordered it).

crucialfelix 15 minutes ago|||
I worked at Ableton for a bit. They were telling me about users that play 12 hour sets and absolutely must not crash or make any mistake. And it needs to never lose a feature or drop support for just about anything. They learn from every crash and make it a priority. When it does crash, you can restart and it can recover even your unsaved changes.
nonethewiser 2 hours ago|||
I think the assets (the sounds) are the bigger barrier to entry.
tgv 1 hour ago||||
There's a lot of code under the surface that you'll never know about unless you happen to need it. It will be really hard write a prompt that recreates all functionality.

And I agree that the assets are a big barrier. If you look at Logic Pro X (my tool): it needs some 80GB for the full install without getting anything else. And without other software, you can expand it with extra loops and sample packs. I guess the interface to those can be reverse-engineered, but even that's a barrier.

grvdrm 1 hour ago||
I think a one-shot (if that's what you're suggesting) clone is somewhat unrealistic. I agree with you.

On the other hand, refining/tweaking over time may get you closer. I'm quite far down this road, having created a DAW of my own flavor.

It's absolutely not perfect, nor is it a production-level app or even clone, but I trust it for electronic music production because it, like many other programs, does the basics well.

That's another point worth making about the assets. They're a barrier as someone builds them over time. You might have 2000 (example) custom presets and audio file alterations in Ableton and use them as your "sound" as a producer.

Thinking names like Kaskade, Deadmau5, etc. Plenty of others.

Going back to the code, reverb is the example that illuminates the difficulty of cloning in my day-to-day. Sometimes quite explicit in songs, and sometimes hiding just enough in the background. But IMO - stands out immediately when it sounds "off" as I lack a better description.

Anyhow, here's my song from my DAW in case you're curious! Note that it's not mastered so you'll need to crank your volume somewhat.

https://on.soundcloud.com/grJ3e8EAzMc87pFzLX

diskzero 52 minutes ago||
The main argument to me in creating your own DAW is that you have some workflow that simply can't be done with the other tools. Otherwise, you are going to spend massive amounts of time just to replicate Ableton 1.0, let alone Live 13.

Thanks for sharing the song. This is material proof that your program can generate a composition. Did you come up with some new ideas about how to create and produce?

grvdrm 24 minutes ago||
I don't think I have anything groundbreaking yet.

Blending lots of ideas from other places (unsurprising I'm sure). I first used FL Studio, and am more recently an owner of Ableton. Some things I like and dislike about both, so what I tried to do with my app is blend what I like.

E.g. FL Studio = step sequencer. Ableton = more intuitive (I think) for whole song composition. Of course, now Live 13 has a Step Sequencer...

The other areas I'm exploring is sound design. One goal in this effort is to remove dependencies on other tools as much as possible. So every sound you heard in my song is from the app alone - not some external sample or other synth/VST tool.

So, then suppose you sit down with a blank slate and draw a wave. Preview it. Now add bits and pieces on top. But more of a visual design canvas rather than the Reason-style rack wiring.

PS: Thank you for checking out the song!

diskzero 12 minutes ago||
How did you implement the side-chain compression? (I think I am hearing that.) We can also move offline of HN if you would rather discuss there. gene at semitone dot audio.
swerner 1 hour ago||||
That’s what you’re buying Live for?
Forgeties79 2 hours ago|||
If you’re determined you can always buy packs and such. It’s really that stability and QoL/tooling you’re paying for. If your program is crashing multiple times every session - not to mention sometimes losing your work - it’s just going to kill any drive you have to create. And as you track more and more things, the ability to navigate all those tracks becomes even more critical, because eventually you will just become overwhelmed with what’s in front of you and the inability to move through it.

Adobe not withstanding none of these programs are ever that expensive either. I understand everyone has a different budget but if you can’t scrape together $100-$300 to buy essential software for something you want to do, then you probably have bigger issues on your plate. Hell, reaper is what? $40?

nonethewiser 2 hours ago||
The hard part will be getting the sounds right. There are some that are public domain but to reach parity would need someone who knows audio.
jawns 2 hours ago||
If I were considering this as a Christmas gift for a 16-year-old who likes making things in Garage Band, would the Lite edition still be a step up, or should I more seriously consider the next level up?
adzm 1 hour ago||
If you buy them a midi keyboard or controller it will usually come with a lite or introductory license. The push is fun but a real keyboard feels special and the pads and sliders and knobs really make Live feel like a real instrument rather than just a piece of software

That said you do get a ton of cool stuff with the higher editions

A subscription to splice or other sample/preset libraries opens up a world of possibilities as well

Having the full edition also makes it possible to use more of the example projects and templates out there, and you can follow along with the tutorials from Mr Bill too!

asimovDev 2 hours ago|||
If they like Garage Band already, why not Logic Studio which is a “grown up” version of Garage Band?
zabriel_goss 1 hour ago||
I'd advocate for this as well. It's not hard to switch between DAWs, but if they are already familiar, they'll enjoy Logic.
bradreaves2 17 minutes ago||
I recommend GP just ask what kinds of things they might want. Or for a budding musician, a music store gift card would be really appreciated. I recommend Sweetwater (in the US.)

DAWs and MIDI controllers are sort of like keyboards, notebooks, or text editors. They all do the same things, but when they're your primary work surface little idiosyncrasies add up to flow-wrecking annoyances.

Lots of people love Logic, but I'm not one of them. It's not anything wrong with the product, it's just that Live clicks with my brain in a way that Logic doesn't. The Live interface has things arranged where I expect them to be. Logic hides everything in drawers.

That said, your teenager might be using Garage Band because they really like it, or they might use it because it's free and what they have. On the controller side, if they have experience with piano, they probably want a keyboard. If they don't, they might or might not want piano keys. If they do play piano, they will have preferences about key feel and size. My old piano muscle memory can't handle mini keyboards, for example.

throwa356262 1 hour ago|||
Lite is the "free" version, the first real edition is called "intro".

You get lite with hardware purchase or in some magazines.

https://help.ableton.com/hc/en-us/articles/209775685-Get-a-L...

bfmalky 2 hours ago|||
I'd say Ableton lite is still a step up, and gives you familiarity with the Ableton interface, which means you are primed for using one of the bigger editions. However, if said 16-year-old does not currently have a midi keyboard / controller I would look at buying one that includes bundled Ableton Lite as the gift. Something from the Novation Launchkey range would fit the bill.

Ableton suite is amazing because of all the content you get with it (instruments, effects, samples), but lite comes with enough to get you going and you can always add vsts and samples from 3rd parties.

input_sh 2 hours ago|||
You don't usually purchase the Lite version, you get it with like a $50-100 worth of hardware from the likes of AKAI or Novation or whatever.

It has a hard limit of 8 tracks, Intro doubles that to 16, while Standard is the first version without limitations. Intro should be more than fine for most beginners.

6581 2 hours ago|||
Lite is far too limited and you can't buy it on its own anyway, it only comes included with various hardware. Intro is limited to 16 tracks, Garage Band to 32 tracks. There's various other limitations too. Ableton has generous educational pricing though (50% off).
vectordust 2 hours ago|||
+1 to the other recommendations to get them Standard, Intro is pretty limited for an "upgrade" (coming from a daily user of Suite).
bxvvgd 1 hour ago||
rutracker.net
AaronAPU 1 hour ago|
Finally ARA-2 support!

I’m working on two ARA-2 plugins so this is a small bit of good news.

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